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The third update of the title of The Division 2 was to introduce new high level equipment, thus increasing the Gear Score cap from 500 to 515. But in response to the players comments, Ubisoft has abandoned these plans in order to avoid making obsolete the current high level constructions.
Although the new high level equipment is a common feature of the loot shooter updates, the players thought that the new score for the gear, which was to be broadcast in the game update of the month of May , would have arrived too soon after the launch. After spending the last two months optimizing versions to prepare the first raid of the game – which will also be released in May – all this work would have been useless.
Ubisoft has acknowledged it, as well as other related concerns. "500 articles on gear would have been immediately obsolete, and all the efforts you have devoted to min / max and agriculture would have been lost by the time the raid will be online," reads in a statement. up to date. "We do not want to invalidate your progress and the feedback from our community has been very clear to us – your equipment and tools are important to you and us." The studio also wants to prevent players from spending all their time running higher.
Ubisoft has listed a series of changes designed to clarify how to get items from a 500-gear score. Rewards have been increased for difficult and difficult priority missions, and once the player has reached 500, these missions will drop only 500 score objects. Meanwhile, the Heroic Mission, Fortress, and Bounty leaders all warrant 500 items. The full list of related changes is on the blog.
The public test server has introduced many changes to TU3 in the last two weeks. The May update, which will be released at an indeterminate time this month, will inaugurate the new Operation Dark Hours raid.
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