The artificial intelligence could defeat the professional players of StarCraft II – Technology



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Artificial Intelligence AlphaStar, created by DeepMind, was able to defeat two professional players in the real-time game strategy StarCraft II. According to New Scientist, the Neural Net network won with a score of 5: 0.

During the StarCraft II game, players must manage their armies and develop their infrastructure, taking into account the short and long term benefits . Players are not always able to see the complete map of the battle, so they must act on their intuition rather than clear data and react quickly to the actions of the enemy.

Artificial intelligence played against Darijo Vunic and Grzegorzka Komincha. It should be noted that AlphaStar could see the entire map and still directed only one of the three possible armies. For training on the neural network, the developers used the games of real people. Different program officers clashed to eliminate. The tournament was held in accelerated mode, so that each of them took about 200 years.

The developers admitted that they were not expecting the success of their artificial intelligence, because the competitions of neural networks with real players, held before, were far from victorious.

Read also: In China, they showed for the first time a television presenter who manages artificial intelligence

Earlier an artificial intelligence discovered a cure for malaria in a toothpaste. During this study, scientists have associated artificial intelligence with the analysis of the interaction of the pathogen, malaria parasites, with triclosan, a toothpaste antibiotic " "usual" therapeutic. As biologists explain, this antibiotic inhibits bacterial reproduction by interfering with the work of one of their key enzymes, which is responsible for assembling the fat molecules needed for normal wall function. microbes.

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