How to perform all the fatalities • Eurogamer.net


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Mortal Kombat 11 dead are flashy optional finishers that have been a mainstay of the series since its inception.

By entering a series of button commands once the battle is over, it is possible to rip member by member of your opponent, or what has been the case in recent games, offer more creative messages, such as selfies and keys of Cassie Cage.

Despite their optional nature, they are surprisingly difficult to master. Learning the basics of Fatality Capture – and your favorite character's button inputs – means that you will not be embarrassed the next time you win a fight.

In addition to a complete list of the deaths of Mortal Kombat 11, we have the following explanations:

What is a fatality and how does Mortal Kombat 11 work?

The dead Mortal Kombat are devastating knockouts that can win the winner of a party. If you enter the input correctly, you'll get a brilliant finish and add an extra touch to a convincing win.

mortal_kombat_11_Kollector_fatality_2

Each fighter has two unique fatalities attached to a position on the screen and to a series of different entries.

The first fatality is unlocked for each character in the cast and you can already find the entries in the command menu. The second one is visible only in The Krypt, but can be done if you know the right Fatality entries.

How to make deaths in Mortal Kombat 11

Deaths in Mortal Kombat 11 are based on specific button entries, which are as follows:

Contribution Xbox One Playstation 4 Switch Kompetitive
Front Punch X Square Y 1
Back Punch Y Triangle X 2
Kick before A cross B 3
Back kick B Circle A 4

Even if you know what buttons do what, Fatults in Mortal Kombat 11 can take some practice. One tip, if you're struggling to get out of the correct range when you're typing the button sequence, is to hold the block down as you make the entries to keep your character in the right place.

In addition to button entries, you must position yourself in four specific areas – anywhere, Near, Far and Middle – that require you to measure your distance from the opponent.

  • Close: ideally, you should touch the toes with your opponent, but it is possible to take a step back or two depending on the size of your character.
mortal_kombat_11_close_fatality_1
  • Mid: This can be measured by standing in front of your opponent and making a full jump back then one step further.
mortal_kombat_11_mid_fatality_1
  • Far: This gap can be found by making two jumps back and one step further for safety reasons.
mortal_kombat_11_far_fatality_1
  • Everywhere: Choose a place my guys.

Without further ado, here is our list of entries Mortal Kombat 11 Fatality:

Death of Baraka in Mortal Kombat 11

Food for thought

  • Range: Close
  • Inputs: Back, Down, Back + Back Punch

Rock, paper, baraka

  • Range: Close
  • Inputs: Back, Forward, Back + Front Kick
mortal_kombat_11_Baraka_fatality_1

mortal_kombat_11_Baraka_fatality_2

Cassie Cage Death In Mortal Kombat 11

I like you

  • Range: Medium
  • Inputs: Down, Down, Forward + Back Kick

Power of girls

  • Range: far
  • Entries: Back, Down, Down, Back + Back Punch
mortal_kombat_11_Cassie_fatality_1

mortal_kombat_11_Cassie_fatality_2

Death of Cetrion in Mortal Kombat 11

Maintain balance

  • Range: Medium
  • Entries: Back, Down, Forward, Down + Back Kick

The good and the bad

  • Range: Medium
  • Inputs: Back, Down, Back + Front Kick
mortal_kombat_11_Cetrion_fatality_1

mortal_kombat_11_Cetrion_fatality_2

Death of D & Vorah in Mortal Kombat 11

New species

  • Range: Close
  • Inputs: Back, Forward, Back + Front Kick

Can not die

  • Range: Medium
  • Inputs: Back, Down, Down + Back Kick
mortal_kombat_11_D___Vorah_fatality_1

mortal_kombat_11_D___Vorah_fatality_1

Death of Erron Black in Mortal Kombat 11

Molten

  • Range: Medium
  • Inputs: Down, Down, Down + Front Punch

Deadly trap

  • Range: Medium
  • Inputs: Down, Forward, Down + Back Punch
mortal_kombat_11_Erron_fatality_1

mortal_kombat_11_Erron_fatality_2

Frost Death in Mortal Kombat 11

Ice sculpture

  • Range: Close
  • Inputs: front, back, bottom and front perforated

The cyber initiative

  • Range: Medium
  • Inputs: Back, Forward, Down, Forward + Back Kick
mortal_kombat_11_Frost_fatality_1

mortal_kombat_11_Frost_fatality_2

Death of Geras in Mortal Kombat 11

Phase

  • Range: Any where
  • Inputs: Back, Down, Down + Front Kick

Peel

  • Range: Close
  • Inputs: Down, Forward, Back + Front Punch
mortal_kombat_11_Geras_fatality_1

mortal_kombat_11_Geras_fatality_2

Death of Jacqui Briggs in Mortal Kombat 11

Spider mines

  • Range: Medium
  • Inputs: front, back, front and front kick

Just the neck

  • Range: Medium
  • Inputs: Back, Forward, Back + Back Kick
mortal_kombat_11_Jacqui_fatality_1

mortal_kombat_11_Jacqui_fatality_2

Death of jade in Mortal Kombat 11

Bow in front of me

  • Range: Any where
  • Inputs: Down, Down, Forward, Down + Back Kick

Pole Dance

  • Range: Close
  • Inputs: front, back, bottom, front and front
mortal_kombat_11_Jade_fatality_1

mortal_kombat_11_Jade_fatality_2

Death of Jax Briggs in Mortal Kombat 11

Come on hot

  • Range: Close
  • Inputs: Forward, Down, Forward + Front Kick

I still got it

  • Range: Close
  • Inputs: front, back, rear, bottom and front
mortal_kombat_11_Jax_fatality_1

mortal_kombat_11_Jax_fatality_2

Death of Johnny Cage in Mortal Kombat 11

Mr. Cage's neighborhood

  • Range: Close
  • Entries: Forward, Back, Down, Down + Back Kick

Who hired this guy

  • Range: Close
  • Inputs: Forward, Down, Forward + Front Punch
mortal_kombat_11_Johnny_fatality_1

mortal_kombat_11_Johnny_fatality_2

The dead of Kabal in Mortal Kombat 11

Skin rash

  • Range: Medium
  • Inputs: forward, forward, down, before and before kick

hooked

  • Range: Close
  • Inputs: Down, Down, Down + Back Kick
mortal_kombat_11_Kabal_fatality_1

mortal_kombat_11_Kabal_fatality_2

Death of Kano in Mortal Kombat 11

Last Dance

  • Range: Medium
  • Inputs: Foward, Down, Down + Front Punch

Face like a dropped pie

  • Range: Close
  • Inputs: Back, Down, Forward + Back Punch
mortal_kombat_11_Kano_fatality_1

mortal_kombat_11_Kano_fatality_2

Death of Kitana in Mortal Kombat 11

Gore-Nado

  • Range: Medium
  • Inputs: Down, Down, Down, Down, Down + Back

Royal execution

  • Range: Medium
  • Inputs: Down, Back, Forward + Front Punch
mortal_kombat_11_Kitana_fatality_1

mortal_kombat_11_Kitana_fatality_2

Death of Kollector in Mortal Kombat 11

For the kollection

  • Range: Close
  • Inputs: Down, Down, Down, Down + Back Kick

Main lantern

  • Range: Close
  • Inputs: Down, Forward, Back + Front Punch
mortal_kombat_11_Kollector_fatality_1

mortal_kombat_11_Kollector_fatality_2

Death of Kotal Kahn in Mortal Kombat 11

Totem Sacrifice

  • Range: Close
  • Inputs: Back, Down, Back + Front Kick

Kat food

  • Range: Close
  • Entries: Previous, Next, Previous, Before + Perforated
mortal_kombat_11_Kotal_fatality_1

mortal_kombat_11_Kotal_fatality_2

Death of Kung Lao in Mortal Kombat 11

Directed nowhere

  • Range: Close
  • Inputs: Down, Forward, Back, Down + Back Punch

Meat slicer

  • Range: Close
  • Inputs: Down, Forward, Down + Front Kick
mortal_kombat_11_Kung_fatality_1

mortal_kombat_11_Kung_fatality_2

Death of Liu Kang in Mortal Kombat 11

Burnout

  • Range: Close
  • Inputs: Bottom, Back, Bottom, Front + Perforated

The belly of the beast

  • Range: Medium
  • Entries: Back, Down, Back, Forward + Back Punch
mortal_kombat_11_Liu_fatality_1

mortal_kombat_11_Liu_fatality_2

Death of Noob Saibot in Mortal Kombat 11

Shared decision

  • Range: Medium
  • Entries: Back, Forward, Back, Forward + Back Kick

Double Trouble

  • Range: Close
  • Inputs: Down, Down, Down + Front Punch
mortal_kombat_11_Noob_fatality_1

mortal_kombat_11_Noob_fatality_2

Mortal Raiden in Mortal Kombat 11

Alternating current

  • Range: Medium
  • Inputs: back, bottom, back + front

DC current

  • Range: Close
  • Inputs: Down, Forward, Back + Front Kick
mortal_kombat_11_Raiden_fatality_1

mortal_kombat_11_Raiden_fatality_2

Death of scorpion in Mortal Kombat 11

You are the next

  • Range: far
  • Inputs: Back, Down, Down + Front Punch

Chain reaction

  • Range: far
  • Inputs: Down, Forward, Back + Back Punch


Death of Shao Kahn in Mortal Kombat 11

Blown back

  • Range: Close
  • Entries: Back, Forward, Down, Down + Back Punch

Kahn-Sequences

  • Range: Close
  • Inputs: Rear, Front, Rear + Front Punch
mortal_kombat_11_Shao_fatality_1

mortal_kombat_11_Shao_fatality_2

Death of Skarlet in Mortal Kombat 11

Bloody mess

  • Range: Medium
  • Inputs: front, back, bottom and front kick

Cardiac problem

  • Range: Medium
  • Inputs: Down, Down, Forward + Back Kick
mortal_kombat_11_Skarlet_fatality_1

mortal_kombat_11_Skarlet_fatality_2

Death of Sonya blade in Mortal Kombat 11

At the choppa

  • Range: Medium
  • Inputs: Down, Forward, Back + Back Punch

Drop in the offer

  • Range: Close
  • Inputs: Back, Forward, Down + Front Kick
mortal_kombat_11_Sonya_fatality_1

mortal_kombat_11_Sonya_fatality_2

Sub-zero Mortality at Mortal Kombat 11

Ice-Cutioner

  • Range: Medium
  • Inputs: Back, Forward, Back + Back Punch

Frozen in time

  • Range: Medium
  • Inputs: Forward, Down, Forward + Back Kick
mortal_kombat_11_Sub_fatality_1

mortal_kombat_11_Sub_fatality_2

Qualities of Mortal Kombat and How to Run Mercies Explained

In Mortal Kombat 11, there are also two fatal deaths that can be accessed under certain conditions. Quitalites and Mercies.

The first one Quitalité, is only available online and results from the fact that the opposing player has stopped playing during the match. If a player suddenly leaves the room while you are distributing, you will be rewarded with a special animation and the Quitality banner on the screen.

mortal_kombat_11_Quitality

The second special fatality is called Mercy. Marcies are the extra salt in the wounds of a loser.

To fulfill a mercy in Mortal Kombat 11At the end of a battle where you enter a fatality, you must stand halfway and hold the posture control button pressed three times, and then release the button of the latter.

mortal_kombat_11_Mercy

This will give your opponent a second life and give him a little health to continue. It is a bad label to exercise mercy, it is actually forbidden in the online circuit Mortal Kombat, but it's funny to laugh if you can surprise a friend during a fight!

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