Valheim patch notes for patch 0.148.6 include fire changes and more



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The latest patch for the hit Nordic multiplayer RPG Valheim is now live, and update 0.148.6 brings a series of changes, one of which impacts a rift players have discovered in cheese materials. As Eurogamer reminds us, players could harvest materials from Gray Dwarves by setting the area around their spawn on fire.

But the new patch changes Campfires, Bonfires, and Hearth so that they take damage while dealing damage. This means that you will now have to fix fires manually to reignite them instead of keeping them running endlessly.

Eurogamer checked the game after the patch and found that, “After standing in my campfire for a few seconds, I noticed it had lost half of its health. The fireplaces are doing a bit better. , but still only last a few minutes. So it’s safe to say the toaster method is now a lot less convenient than it once was, and you can’t let it run while you do certain tasks . “

The rest of the patch notes describe a variety of bug fixes and welcome improvements and changes, including making it easier to tame wolves that spawn at night. Additionally, you can no longer use the harpoon on bosses, while the Battle Ax has undergone a change that makes it easier to hit multiple items. Drake and Deathsquito Trophy drop rate is now increased, while all boss items can now float on water.

You can see the full patch notes below, as posted by developer Iron Gate on Steam. It’s also worth mentioning that you also need to update your server to see the changes.

Valheim is a gargantuan success, with the latest figures showing a staggering $ 6 million for the game being made by a team of five.

Valheim patch notes for March 23

  • Campfire, bonfire, and hearth take damage when dealing damage
  • Reinforced chest inventory space has been increased to 6×4
  • All boss drops can now float on water
  • Entrance to the Sunken Crypt modified (to prevent tombstones from getting stuck)
  • Fixed the rotation of the wooden tower shield on item racks
  • Increased drop rate for Deathsquito and Drake trophies
  • Fixed HP of 1 and 2 star creatures
  • Night Wolves should be easier to tame now (should stop trying to run away and disappear after you start taming)
  • Harpoon no longer works on bosses
  • Game console disabled by default (add the launch argument “-console” to enable it)
  • The console command for enabling development / debugging commands has been changed to “devcommands” from “imacheater” and a warning message has been added.
  • Improved enemy projectile reaction system
  • Battle ax tweaks (more easily hits multiple enemies)
  • Player’s recoil force is affected by gear speed modifiers (IE heavy gear will reduce enemy recoil)
  • Black Forest Stone Tower Adjustments
  • Fixed protection system (you can no longer place new protection where enemy protection overlaps)
  • Calculation of fixed comfort
  • The error message “Connection failed” has been fixed
  • Fixed the snake trophy stack
  • Fixed missing Moder spawn slot in some worlds (NOTE: for existing worlds the “genloc” command must be run manually in a local game with development commands enabled to generate new slots, this does not is necessary that if your specific world has this problem, it is not very common)
  • Fixed Megingjord Object Collider
  • Added a slight usage delay on Hammer, Hoe, and Cultivator
  • Hammer removes added auto repeat
  • Better management of network bandwidth (should perform better on low bandwidth connections and also use higher data rate if possible)
  • Fixed the location of the Dolmen (prevent the top stone from falling for no reason)
  • Fixed the removal of the item support item not always syncing item stats
  • The refresh server list button can be pressed before the entire list has been downloaded
  • Better detection of bad connections
  • Fixed an issue that caused the server to send more data the longer a client was connected
  • Localization updates

Lecture en cours: Le guide Valheim Viking pour les débutants

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