Valve making Dota Auto Chess a standalone game



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Dota Auto Chess, the most popular mod of Dota 2 nowadays (and that has nothing to do with chess), becomes a stand-alone game created by Valve. I had not expected it would be Valve's next game. Valve says that they spoke with the mod creators, Drodo Studio, to work together and, even though their dreams of collaboration fell flat, they agreed that everyone would work on his own version. Presumably money changes hands too? Thus, Valve now realizes a Dota Auto standalone chess game, while Drodo continues to work on the mod and on his own mobile game that just replaces the characters. So it's a mod-based game for a game based on a Warcraft 3 mod based on a StarCraft mod.

Last night, Valve explained in her article on the blog that, as they had done before with other teams and studios, they did bring Drodo Studio from China to discuss a collaboration at whatever title it is.

"We had good conversations, but we both came to the conclusion that Valve and Drodo could not work directly with each other for a variety of reasons," Valve says. "We ended up accepting that everyone would build their own standalone version of the game and support each other as much as possible."

Drodo's standalone is the mobile game Auto Chess, which replaces the heroes of Dota by distant doubles of the brand. It's so similar that Valve helps Drodo import his mod account to mobile gaming.

"As a fan of Dota 2, we have great confidence in the new Valve game and we are waiting for the next world class match," said Drodo. "In the meantime, with the support of Valve, Drodo will continue to update the DAC mod and try to design new modes and adaptations in our stand-alone game."

Many of you, at this point, may be asking "Dota Auto What?". This is a mod for Valve's free MOBA, available on the Steam workshop, which the young Matt described as "similar to Football Manager with wizards".

"First of all, forget the problem of failures – the only real point of comparison is that they both have parts and tables. You build a team of heroes, you knock them on the board, and then you leave them to fend for themselves. They all have capabilities and synergies, the goal being to build a balanced team at Dota 2 itself. Unlike Dota 2, these heroes level up by merging larger and better units. "

So it's neither Dota, nor Chess, nor a combination of both ok cool.

Auto Chess feels, like Dota 2 himself, rooted in the mod scene of Warcraft 3. It's weird, it's complex, it reuses characters for something quite different, it borrows ideas from other mods (we think first of Gem TD) and, above all, it is very popular for something so esoteric. Dota 2's statistics indicate that Auto Chess currently has 154,599 players, nearly a quarter of the players in play at the moment.

A polite standalone version would be useful. As you would DotA Allstars for Warcraft 3, the interface is messy as it tries to make the game do things for which it was not designed. A little DIY under the hood so that players do not have to do it, for example. issuing orders via a donkey would be welcome. It would also be easier to attract players with a single download rather than sending people to download a different game, then in Steam Workshop for Auto Chess.

No word from Valve has been announced yet as they plan to launch their own Dota Auto chess game. If they named a date, would you believe them anyway?

Valve's first attempt at a spin-off of Dota, the Artifact card game, failed. I know Matt loved the game, but the micro-transactions to buy cards priced at £ 16 a box deterred a lot, especially as the prices of the best cards skyrocketed. Valve has put the updates on hold while it reworks some fundamentals and the average artifacts is less than 150 players these days.

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