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As you all know, the independent games they have more and more relevance in the video game market. For some years now, this type of titles has aroused the enthusiasm of many players for humble proposals, but very original, offering a breath of fresh air between the two games triple A. Regardless of its quality (it is true that there are many titles of dubious quality), the truth is that many of them can even make us benefit more than titles created by big companies because they usually provide the lack of resources with a lot of work and effort to make them attractive to the public and to be published on current PCs and consoles.
Well, today, a very interesting news has been shared on the creation of official video game trailers for Nintendo. Although many independent developers have stated that it is very easy to program in Switch or carry previous platform games, publishing their titles is a very difficult process because the specifications are sometimes not met and the time lost before receiving final approval.
For this reason, Derek Lieu, someone who is dedicated to creating video game trailers for freelancers, has published a Guide to video game trailer specifications on your web page.
You can see a summary of the steps to follow below:
- The most important thing to keep in mind is not to change the logo of the Nintendo Switch in any way. Only three versions of the Nintendo Switch logo can be used and are:
- At the end of the video, the final ad arrives and each territory has its own requirements. Here's how it should be done on the Japanese market:
– Logo of the title of the game
– Nintendo Switch logo stacked in a red thumbnail in the upper right corner of the screen
– Nintendo eShop Logo
– Legal line: "© 2018 Nintendo".
– DO NOT INCLUDE ANY LOGO WHICH IS NOT NINTENDO
– DO NOT INDICATE THE AGE NOTE AT THE BEGINNING OF THE TRAILER
- If everything is done correctly, here is what the content of the video should look like:
Japan coding specifications
– version 30 frames per second
– Resolution: 1280 × 720
– frame rate: 29.97 fps
– Video codec: h.264
– Total throughput: 2 mbps
– File format: mp4
If you are interested in seeing all the detailed steps for Complete for all territories, you can visit Derek Lieu's website using the following link. You can also see how to do it on other platforms.
No doubt this is a very useful guide for independent developers who do not know exactly how to make their trailer for the Nintendo Hybrid Console and thus avoid the problems of rejection and delay of the process.
What do you think of this guide?
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