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The beta of Red Dead Online started yesterday for players who have the ultimate edition of Red Dead Redemption 2. Take the online mode of the first game and add a good dose of history, survival and mischief. For the moment, it contains only a few basic elements, but it is a good starting point.
He did not miss anything the first day of Red Dead online: a little of royal battle, haircuts, new clothes, some stolen horses and something else. The multiplayer mode took a lot of things that I enjoyed in the online game. Red Dead Redemption original and tries to improve them. The result is a kind of stupid and fast adventure, even if it also contains interesting narrative elements.
You play as a criminal who has been mistakenly accused of some crimes. After modeling your character, you are saved by men working for a new character named Jessica LeClerk. She offers you a proposal: in return for your release, you will help track down the men who killed her husband. What follows is a story of co-op missions and fun secondary distractions. This is not something as crazy as Grand Theft Auto Onlinebut it does not have a pace as slow and serious as that of the main story.
The map of Red Dead Redemption 2 it is entirely at your disposal: the green plains of New Hanover, the marshes of Lemoyne, even that part of New Austin which appears in the Red Dead Redemption original I started the match in New Austin, eager to return to the city where I had loved the first game so much, although some players started in other parts of the map.
In any case, the beginning is quite similar. You will meet LeClerk, you will create your own camp somewhere in the game world, you will get your first horse and they will leave you with your belongings. Red Dead Online It is always limited if we talk about what you can do by browsing the map. There are up to 32 players on each server, all functioning as idiots. You can walk and join (or harass) other players, hunt animals, attack the hiding places of other groups, cut your hair and perform many side missions of different characters.
This last part has been the most exciting aspect for me so far. During my first parallel mission, I met Sean MacGuire, the Irishman with whom you speak in van der Linde's Dutch group, and who taught me how to steal errands. In another, I met Bonnie MacFarlane in the first game and helped her recover what had been stolen. You may not be able to sit down to play poker like in the main game, but Red Dead Online This seems to be full of interesting characters with whom to meet and fulfill missions.
Red Dead Online made some changes in the way players interact with the open world. First of all, it's the ability to create your own camp. As in the main game, this is your base of operations, where you or anyone of your choice can change outfit or rest. Camps are marked as safe zones, but players can turn it off if they want to live to the limit. The escorts can be reached quickly via the side menu, but there is also a "permanent" option: if you have $ 200 in cash in the game, you can create a sort of "official" group, which makes it easier to join your friends.
The karma meter of the main game becomes here a system in which groups can interrupt the missions of dishonorable players in the open world, and vice versa. These small social adjustments make the game a bit more collaborative, not like the chaos of the Red Dead Redemption original Yes, it is possible that another player will kill you while he is going to a city, but you are more likely to find someone who asks you to attack a group or to go to camp together.
However, you can also enjoy the most chaotic options of the game. Beyond the "spades" that can occur with other players during the wandering of the map, the game offers several modes of competition and shooting. And I liked them a lot.
"Most Wanted" is a free mode, where the more players you kill, the more points you get. The goal is to get the highest score, but the most important thing is to kill the enemies who are worth a lot of points. The more you are mortal, the more people will shoot you.
If you are looking for something quieter, there is a kind of fashion royal battle. Each player is armed with a bow and arrow, each shot is lethal and the playing area slowly decreases with time. My first match was at a farm in Lemoyne, where players rushed into marshy areas and crossed fields. It was a tense experience that the most methodical and calculated players appreciate, far from the chaos of penalties.
While the Red Dead Redemption 2 seeks to be more credible and real, the Red Dead Online It's much more arcade. You can buy all the weapons immediately, no matter the place or time of the match. You can physically go to the shops to buy weapons, but you buy clothes by taking a catalog (as if it were the mobile phone of the GTA online) and asking to be sent to your camp. If the Red Dead Redemption 2 pretend to be a world, the Red Dead Online It is content to be a playground.
After several hours, you should try most of the available game modes from Red Dead Online. There are hits, stories and races, but players who are waiting for something as diverse as the GTA online They should control their expectations. This is a good start on which Rockstar should continue to build, but it's not a finished product. It gives you the opportunity to browse the map, try out different outfits, play fun game modes and chat with friends while occasionally filming a poor bastard's horse. After a long day of work, it's all you need.
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