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Astral chain is the last masterpiece of PlatinumGames and is exclusive to Switch. So, how are things in the technical department? According to Digital Foundry, the goal is to push Nintendo hardware rather than aim for higher frame rates.
Unlike the Bayonetta ports, Astral Chain can exceed the resolutions of 720p in docked mode. The team also used dynamic resolution to stabilize overall performance, which means the game "hangs between" 720p and 900p, often reaching half the field. In notebook mode, the game does not exceed 720p and uses dynamic resolution again, but does not have anti-aliasing. Fortunately, these differences are not as noticeable on the small screen.
As for performance, the goal is 30 frames per second. During the tests, DF found that the game maintained this behavior in most situations. Exploration and running around open areas are not a problem, but in the hottest moments of combat, the game can dive a few pictures. This applies to both the connected mode and the portable mode.
Another point was raised about the apparent lack of support for surround sound. Although this is not the first game on Switch to do not Including this, DF found that it was quite "strange" for such a big release. Fortunately, the problem is not enough to harm the soundtrack. But overall, it's "a really well-designed Switch game" and "auspicious" for the upcoming PlatinumGames release, Bayonetta 3.
How did your experience with Astral Chain happen? Leave a comment below.
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