Watch Bloodborne run at 4K, 60 fps on PS5 with some smart tricks



[ad_1]

Bloodborne fans have been pleading for an update to the game ever since Sony’s more powerful PlayStation 4 Pro was revealed in 2016. But these fans have had no relief, not even on PlayStation 5, where Bloodborne works pretty much like the original PlayStation 4. Modders have since stepped in to update unofficial support for 60fps refresh rates, and now the folks at Digital Foundry have taken it one step further, giving Bloodborne a 4K makeover.

Digital Foundry achieved this using an AI image scaling tool called Video Enhance AI from Topaz Labs, processing pre-recorded 1080p resolution images up to 4K resolution. It’s not perfect, and as Digital Foundry’s Richard Leadbetter and John Linneman point out, a lot of it has to do with Bloodborne“Distinctive visual quirks”. The anti-aliasing, chromatic aberration, and specular aliasing of the game create a “noisy image,” says Digital Foundry, visual quirks that AI upscaling models may not know how to cope with.

The result is beautiful, but perhaps unusually smooth in parts. Yoda’s weirdness levels aren’t entirely smooth, but some of the grain and detail seems to be lost when increasing the resolution. Still, it’s probably the closest we’ll be able to see Bloodborne rendered at 4K / 60 fps, since Sony and FromSoftware seem unwilling to take on the task themselves, six years into the game’s debut.

[ad_2]

Source link