WB “completely redesigned” Gotham Knights’ fight to “work well in co-op” • Eurogamer.net



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“Some mechanics won’t feel totally foreign to people who have played the Arkham series, but they are very different in many ways.”

WB Games Montreal, the studio behind the upcoming Batman Gotham Knights game, has confirmed that the team has “completely redesigned” the combat system to improve the co-op experience.

Gotham Knights is an open-world, single-player, co-op action role-playing game starring Batgirl, Nightwing, Red Hood, and Robin. The setup is the quartet must protect Gotham after the alleged death of Bruce Wayne.

“We’ve completely redesigned the combat system to work well in co-op,” Fleur Marty, executive producer of Gotham Knights, told GamesRadar +. “Of course, we’re still a brawler, and some mechanics won’t feel totally foreign to people who have played and enjoyed the Arkham series, but it’s in many ways very different.”

“The two-player dynamic matches the fantasy and setting of Gotham City. The ‘duo’ or team is such a central feature of the universe that there’s a literal shortcut for it in the comic book versions,” animation, film and television, “added Creative Director Patrick Redding.” Gotham is a city of alleys and rooftops, so the gameplay imprint has to be compatible with that. “

“Since the story progression is shared between all the characters, it also makes sense that you don’t have to upgrade them from scratch every time you want to change. It also remains very consistent in terms of the storytelling. “said Marty.

“Since the other members of the Batman family are somehow always present in the background, while you are in the world fighting crime or unraveling the mystery, they don’t sit idle. . So it makes sense that they also progress. And get stronger. “

Head over to GamesRadar + for the full interview.

Gotham Knights was revealed in August 2020 and is slated for release on PC, PlayStation 5, PlayStation 4, Xbox Series X, and Xbox One later this year.



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