we "evaluate" streaming – TechCrunch



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The streaming of the game was at the center of E3's most important story. Between Google's news about last week's stadiums, additions to Microsoft's Game Pass, Ubisoft's announcement and even the presence of Netflix, the writing is clearly on the wall.

Nintendo, of course, was largely absent from this conversation. No real surprise, really. The gaming company has always been on the pace of its own drum, defying the major trends of the industry for the benefit of its singular vision. The approach has sometimes been detrimental (as is the case with its long dragging on the mobile), but has largely resulted in a number of the industry's most popular platforms, titles and IPs.

Given the company's rich and rich history of gaming, a Netflix-style content approach makes perfect sense for a company like Nintendo. And of course, the idea of ​​paying $ 10 a month for access to Mario's 30 years, Zelda and others does not seem exaggerated. However, for Nintendo, the calculation probably depends largely on the willingness of players to continue to pay for downloads.

In an interview with TechCrunch this week in the showroom, Charlie Scibetta, head of Nintendo of America, said the concept had been considered by the company. "Streaming is certainly an interesting technology," he told TechCrunch. "Nintendo is paying attention and we are evaluating it.We have nothing to announce at the moment regarding the adoption of this technology.For us, it remains physical and digital downloads via our eShop."

Doug Bowser, the new head of Nintendo of America, told The Hollywood Reporter, "We are always interested in how new technologies can enable different ways to play games."

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