What do you need to save, discard and farm before "Destiny 2: Shadowkeep"?



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We are almost two months to the day until the exit of Destiny 2The big development Shadowkeep of Fall, which will also represent the free launch of the basic game. I just finished my catalyst preparation for Bad Juju, and now I'm sort of saying "now what?" Until Solstice of Heroes is there.

A reader, @ MrSavalette, asked me if I had written a guide on what people should destroy, keep or cultivate before Shadowkeep. That's what I'm doing today.

There are some caveats here that I rely on our somewhat limited knowledge of what is and does not change in Destiny 2: Guarding shadowstherefore, I may need to update this information as new information becomes available. I will try to quickly go through these different categories.

Trash can – All year 1 armor without benefits and weapons with 1 advantage. You can always throw out this information as long as it can all be retrieved from collections, but I spared a lot for reasons of nostalgia. But I realized it was better to have shards, glitter and hearts than to have a safe full of things I do not use. very rare cases where you really want to have something on hand for style points or a specific use, remove all that.

Keep – For now, keep your second year armor with the jets you like, as we do not know yet how the new system will work. The could maybe a way to extract the benefits of the existing armor, so you can keep them until we are certain of them. That said, I'm not sure you need to spend so much money on agriculture, knowing that we could start from scratch with the new system, and that the benefits of existing armor could do nothing at all. for us in the fall. . At the moment, I'm not sure to use products like EP or old raid armor for their cosmetics alone, because we do not know yet how this system works in Shadowkeep.

Closed – God rolls weapons. It does not seem that we are witnessing any major changes in the way weapons work in Shadowkeep, unlike armor, so yes, it's worthwhile to keep trying to cultivate these god rolls of whatever you're looking for, either in the menagerie. (RIP chest), forging weapons, raid and reckoning weapons, whatever. I still regularly use weapons from the time of Forsaken and it is likely that we will still use second-year killer stuff in the third year without any significant weapon changes. In addition, you will always want to prepare for advanced weapons such as Recluse and Loaded Question, as they will probably still be important in the third year.

Trash can – Almost everything you do not use Eververse, shaders, ghosts and exotic sparrows, all pieces of armor. Indeed, starting in the fall, the dismantling of Eververse will have no influence on Bright Dust, and Bright Dust in general seems more difficult to find. Anything that you disassemble can be removed from the collections for shards later, so there is no benefit to keeping it. All Eververse armor will now be an ornament that can be applied to anything instead of real armor, so there is no reason to let it take up space.

Closed – As far as we know, nothing really changes with most of the currencies currently relevant in the game, that is, glow, weapon parts, planetary materials, fragments, hearts, mod components. It's now easier than ever to cultivate hearts with gunsmith bonuses that allow you to get 9 characters per day spread over three characters, and I have enough skill to master three full sets of armor for the first time. times of the year. I believe that the nuclei are here to stay, so continue to cultivate them to build a reserve. But you may not want to do what I did and a master armor that might become useless. For brewing, glitter and planetary materials are going to be key, especially after paying a ton to Calus during the Juju quest. We do not really know how mods will work with armor in the future, but they should always stay the same with weapons at least, so it's not harmful to have a supply of components.

Am I missing something? I think these are all categories of things. To recap

  • You can delete any element of the first year safely. I do not know if it's worth starting.
  • You should probably keep the stuff you like for the second year until we know more
  • Agriculture of the Year 2, the god of gods rolled is useful, the armor of agriculture year 2 is probably not
  • Continue to use all materials / currencies as these will likely remain relevant

So this is it. I will add more and update if necessary.

Follow me & nbsp;on Twitter& nbsp;Facebook& nbsp; and & nbsp;Instagram. & nbsp; Read my new science fiction thriller novel & nbsp;Herokiller, now available in print and online. I also wrote & nbsp;The trilogy born of the earth.

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We are almost two months to the day until the exit of Destiny 2The big development Shadowkeep of Fall, which will also represent the free launch of the basic game. I just finished my catalyst preparation for Bad Juju, and now I'm sort of saying "now what?" Until Solstice of Heroes is there.

A reader, @ MrSavalette, asked me if I had written a guide on what people should destroy, keep or cultivate before Shadowkeep. That's what I'm doing today.

There are some caveats here that I rely on our somewhat limited knowledge of what is and does not change in Destiny 2: Guarding shadowstherefore, I may need to update this information as new information becomes available. I will try to quickly go through these different categories.

Trash can – All year 1 armor without benefits and weapons with 1 advantage. You can always throw out this information as long as it can all be retrieved from collections, but I spared a lot for reasons of nostalgia. But I realized it was better to have shards, glitter and hearts than to have a safe full of things I do not use. very rare cases where you really want to have something on hand for style points or a specific use, remove all that.

Keep – For now, keep your second year armor with the jets you like, as we do not know yet how the new system will work. The could maybe a way to extract the benefits of the existing armor, so you can keep them until we are certain of them. That said, I'm not sure you need to spend so much money on agriculture, knowing that we could start from scratch with the new system, and that the benefits of existing armor could do nothing at all. for us in the fall. . At the moment, I'm not sure to use products like EP or old raid armor for their cosmetics alone, because we do not know yet how this system works in Shadowkeep.

Closed – God rolls weapons. It does not seem that we are witnessing any major changes in the way weapons work in Shadowkeep, unlike armor, so yes, it's worthwhile to keep trying to cultivate these god rolls of whatever you're looking for, either in the menagerie. (RIP chest), forging weapons, raid and reckoning weapons, whatever. I still regularly use weapons from the time of Forsaken and it is likely that we will still use second-year killer stuff in the third year without any significant weapon changes. In addition, you will always want to prepare for advanced weapons such as Recluse and Loaded Question, as they will probably still be important in the third year.

Trash can – Almost everything you do not use Eververse, shaders, ghosts and exotic sparrows, all pieces of armor. Indeed, starting in the fall, the dismantling of Eververse will have no influence on Bright Dust, and Bright Dust in general seems more difficult to find. Anything that you disassemble can be removed from the collections for shards later, so there is no benefit to keeping it. All Eververse armor will now be an ornament that can be applied to anything instead of real armor, so there is no reason to let it take up space.

Closed – As far as we know, nothing really changes with most of the currencies currently relevant in the game, that is, glow, weapon parts, planetary materials, fragments, hearts, mod components. It's now easier than ever to cultivate hearts with gunsmith bonuses that allow you to get 9 characters per day, spread over three characters. I believe that the nuclei are here to stay, so continue to cultivate them to build a reserve. But you may not want to do what I did and a master armor that might become useless. For brewing, glitter and planetary materials are going to be key, especially after paying a ton to Calus during the Juju quest. We do not really know how mods will work with armor in the future, but they should always stay the same with weapons at least, so it's not harmful to have a supply of components.

Am I missing something? I think these are all categories of things. To recap

  • You can delete any element of the first year safely. I do not know if it's worth starting.
  • You should probably keep the stuff you like for the second year until we know more
  • Agriculture of the Year 2, the god of gods rolled is useful, the armor of agriculture year 2 is probably not
  • Continue to use all materials / currencies as these will likely remain relevant

So this is it. I will add more and update if necessary.

Follow me on Twitter, Facebook and Instagram. Read my new sci-fi crime novel Herokiller, now available in print and online. I have also written The trilogy born of the earth.

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