What does not make sense in the changes of the Fortnite Season 9?



[ad_1]

Statements of criticism aroused by anger help no one. Let's take a look at the changes in Season 9 and discuss what and why.

We believe that the blanket statements of opposition to the changes of Season 9 are not considered valid critics. To be constructive, you need to provide reasoning along with a hypothesis.

While some influencers have embarked on a fiery path to discuss Season 9, let's try to do better as we discuss changes.

We will divide the changes into two broad categories: "What worked well?" And "What has gone wrong?". In these sections you will find specific discussions on topics such as the Pump Shotgun Safe, Slipstreams, etc.

What has gone well with the changes of Season 9?

Removal of the shotgun … a kind of

This one could have gone much better with other changes …

Before going into the comments to repeat the words of Tfue or Poach, let us explain our thoughts here.

The shotgun, according to Epic Games, accounts for 26% of all victims killed by weapons at Fortnite. Obviously, these statistics have something wrong, Fortnite including dozens of weapons and items.

So removing the Pump Shotgun makes sense from the data point of view. We still think that the nerve would have been a better solution. Especially that the shotgun is included in our section "What went wrong".

No weapon should contribute as much to such a percentage of the overall death rate, but Epic did not attempt to determine the source of the problem. The pumps allowed the players to "quickly" kill their opponents, which shortened the fighting against players who did not indulge.

Although construction is an essential part of Fortnite, it should not be the only part that matters. Moreover, the mechanic should always be able to be countered. Although pump removal makes sense for the balance of firearms, Epic did not take into account the lengths of combat caused by "passive builders" who seek to avoid firing for long periods of time. turbo construction.

Sound Fixes Part 1

Finally, we can hear people right behind us …

Although the patch of season 9 v9.00 does not solve all the problems of sound in Fortnite, it is far from the last patch of season 8.

Spike sounds can now be heard clearly when enemies are trying to break through your structures. This has a minor effect for casual games, but will greatly benefit competitive players. Imagine that you can not hear an enemy breaking the wall behind you in an eventful game ending of 40 players …

The changes are minor, but the implementation is sound and Epic Games has a long list of additional updates en route to season 9. Some of them will come up with hotfix v9.1.

New Neo Tilted and Mega Mall

Neo Tilted was born with v9.00

It can be difficult to create new locations and the new Neo Tilted is a significant addition to the game world. Mega Mall is also bringing a new look to Retail Row.

Aesthetically, the Epic Art Team has done a great job with the new versions of these places. They are visually pleasing and give an idea of ​​"the future". We love them.

More importantly, they encourage players to land. Lots of spoils mean a reduction in the number of GNA deaths, varied fights leading to a variety of master skill sets, and the similarity to old layouts gives long-time players an advantage.

While it's natural to feel "sad" that old Tilted is gone, do not let nostalgia cloud your judgment. Really, take a look at the new sites and adopt the design. We believe they are some of the cleanest implementations of Epic in the new areas to date.

Tactical buff shotgun

It's a pleasure to see you again, my old friend

The tactical rifle was a key element in Fortnite's meteoric rise. Both Pump and Tactical were usable, but for a long time this was not the case.

The Pump should not have a monopoly on short-range fighting. The tactical rifle gives Fortnite an even more inspiring style of play.

The improvement of the shotgun does not make the weapon too powerful, but gives it just enough power to kill enemies. The rifle uses quick and timed explosions to separate the enemies as opposed to the potential of a blow from the Pump.

What is the problem with the changes of season 9?

Hunting rifle

But why?

Epic decided to keep the Pump rifle instead of removing it. Well, it's their game, but it would require changes in the speed of buildings to give players more opportunities to kill … or not?

Epic, instead of taking the path of building nerves (change requested by many professional and casual players to help reduce combat time), they decided to add a new "shotgun".

Initially, we did not think it was a horrible idea, but the implementation is debatable.

We will say a good thing about it. Tightening the distance would have been a great way to "create" the pump by forcing players to touch a smaller area for a single shot.

But what is the point of aiming your head when you can kill them just as quickly by sending a spam to the new Combat Shotgun? He fires faster than the tactical rifle, does more damage and has an unacceptable range.

Rifles are supposed to excel at short range, but the combat rifle can do decent damage to the AR / SMG ranges. What? Why Epic?

In addition, the shotgun does not have the same single shot potential as the pump. This leads to extremely long fights against players who simply do not want to shoot … in a shooter. A more logical approach would have been to manipulate the Pump a little with the changes to the Turbo Building (or removal, as some professionals would like) and / or other changes to the building.

Mobility – Slipstreams, Ballers, Winds

Rotational skill gaps decreased further

Rotations are an important part of the skills shortage in Battle Royale games. While other aspects may be "fuzzy", rotations are based on the player's ability to navigate the map intelligently.

The more Epic adds mobility to Fortnite, the less skillful these rotations are. There is a good balance between pleasure and skill, but we will argue that something that requires skill is also fun.

Some forms of mobility in Fortnite's past did not overly simplify rotations, that is to say. the quadrupler or the basket. Both of these vehicles move fairly slowly and put players at risk while giving them a chance to perform faster rotations.

The Ballers of Season 8 were a disaster for spinning skills and allowed for quick breakouts even if the player was new to Battle Royale. The nerves contributed slightly to the power of the vehicle, but it should have been skipped in season 9 to allow an increase in the rotation skills, in our opinion.

Epic then decided to further defeat the learning point of the rotations by adding the Slipstream system. These allow players to move combat in combat extremely quickly and aggravate the problem of the "third party". It is at this point that players enter into existing fights for easy killings (slurping helped with that …).

The Slipstream system could have been great, but Epic went back into "usability" again. Players can fly at any angle and deploy their wing even without redeployment in their inventory. The stream can also act as a volcano vent if the angle is correct. Epic does not seem to care about the rotation of skills at the moment.

Fortnite World Cup Assistance

Fortnite World Cup
Are competitive players a joke for you, Epic? -via Epic Games

As a final topic, we need to discuss the Fortnite World Cup and the fact that Epic continues to neglect the standards of the competition.

Many of Epic's philosophies work well to break the mold of the gaming industry, but their esports projects are not among them.

In its most basic form, "competitive" simply means "right". Not "anti-casual" but just. All players generally want fair playing conditions equal to those of other players and this is what professional players demand.

The balance of playability is a difficult art and Epic's decisions can go in one direction or another, but the competition, Fortnite, should remain stable.

That's why it would have been great to see Epic Games declare that all live server changes would be delayed for Arena and World Cup modes. From there, the patches would arrive first for the central modes.

This would solve any problems such as balance problems, bugs, and so on. The patch could contain all the usual changes and the competitive scene would only be affected in 2-3 weeks. In this way, professional players have the time to practice the new mechanics and avoid "downward wins".

Call of Duty may have other problems, but at least they delay patches – via Activision

Many other games do it naturally. League of Legends, Halo, Gears of War, Call of Duty and Rainbow Six Siege delay all their efforts for the competitive part. Why Epic does not do it, it's really a mystery.

In addition, they made a statement about a "feature" that, for the most part, considers a bug. The function in question is the one in which the Duos Arena / World Cup points are not counted if a player disconnects before the start of the game.

A Finnish duo would have qualified for the World Cup, but a glitch forced a player to stay in the hall. The other player grabbed himself and accumulated enough points for the World Cup final, but Epic did not count the points.

Justification? It's too unfair for players who play alone against duets. Are you confused? Yes, we were also when they released the statement last week.


What do you think of Season 9 until now? Answer without thinking about what your favorite influencer said (or what we said here). Give us your raw opinion about the changes based on your own gameplay.

[ad_2]

Source link