Wolfenstein Dev Trying to Eliminate Crunch



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The theme of "tightening", or developers who work long hours to make milestones, has been much discussed in the games industry over the years. Now the Swedish developer MachineGames, who is developing the new Wolfenstein series for Bethesda, has commented on the crisis.

In a recent Reddit AMA, John Jennings, head of production and technology, said that the very nature of creating games – and more specifically "finding what's fun" – is not that simple to model in terms of development time. He suggested that MachineGames is in crisis, but the studio is trying to eliminate the crisis, even if it makes the management of the studio more difficult.

"As a developer, I'm sure you know that the crisis is a difficult subject," Jennings said in response to a question from a fellow developer. "Finding fun in games is hard to program and plan." Swedish labor laws are very normative about what is legal, but the crisis is also something that we are actively working to eliminate from our studio, and I say sincerely, rather than as a banal PR response ".

"We have developed a policy in the last 12 months[s] and we do a lot of work to keep up with it, even if it sometimes makes management more difficult from a business perspective. "

Jennings did not elaborate on the details of MachineGames' policy on crisis.

Previously, the developer of Path of Exile had taken a tough stance against the crisis, his CEO stating that he was refusing to require his team that she work long hours. This came after the studios behind titles such as Fortnite, Mortal Kombat 11 and Red Dead Redemption 2 would have encouraged developers to work very long. Recently, the developer of the famous royal battle game Apex Legends said he wanted to "avoid crises that could quickly lead to exhaustion or aggravation".

The next Wolfenstein title is Wolfenstein: Youngblood, which will be released in July on PS4, Xbox One, Nintendo Switch and PC. With an economic spinoff of $ 30, the title allows you to play the role of Soph or Jess Blazkowicz, two twins of B.J. Blazkowicz. There is also an optional coop mode, which is new to the franchise.

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