World of Warcraft Hogger crashes into Blizzard’s Heroes of the Storm



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The following Heroes of the Storm hero is Hogger, the low-level boss who made his name in the forests of World of warcraft. Hogger dates back to Classic World of warcraft, where he was one of the first tough foes players fought in the world. He ended up slaughtering groups of low-level players, which made him a beloved meme in the community. He even came back Cataclysm as one of the formidable bosses of Stormwind Stockade

Hogger is supposed to be in the thick of a fight, doing a lot of damage in an area. He can create his own terrain to set up perks, which makes him a chaotic brawler. However, teams with sustained healing and recoil abilities can force him out of an objective and prevent him from reducing their front line.

Hogger is currently on the Heroes of the Storm test realm. His kit is subject to change, but we have an idea of ​​what it will look like when it releases to live servers.

Line [D]

Booty treasure

Throw a pile of garbage that deals 102 damage in a small area and acts as land for 5 seconds. Upon exhalation, a piece of meat is dislodged from the treasure which Hogger can collect to restore 3% of his max health every second for 5 seconds.

Cooldown: 20 seconds.

Line [Passive]

Rage

Rage is gained by taking damage or dealing basic attack damage. Hogger’s Basic Ability cooldowns refresh 1% faster for every 2 rage points. After 3 seconds of not gaining Rage, it begins to quickly decompose.

Basic abilities

Amazing blow [Q]

Rotate your chain in a wide arc, dealing 140 damage to enemies hit and knocking them back. If an enemy collides with the terrain, they take an additional 150 damage, stunned for 0.75 seconds, and grant Hogger 10 rage.

Cooldown: 12 seconds.

Dynamite Ez-Thro [W]

Throw a boot full of Dynamite with a 1.5 second fuse. Upon detonation, enemies take 180 damage and are Slowed by 30% for 2 seconds. Dynamite instantly detonates when it lands directly on an enemy Hero and grants Hogger 10 rage.

Cooldown: 8 seconds.

Wild hogg [E]

After 0.25 seconds, become unstoppable and turn uncontrollably in the target direction, ricocheting over any terrain encountered. Every 0.25 seconds, deal 36 damage to nearby enemies, increased by 1% for each point of current Rage. The off-terrain ricochet updates the duration of the rotation.

Cooldown: 14 seconds.

Heroic Abilities

Hoardapult [R1]

Throws a reinforced loot treasure with Hogger attached, dealing 140 damage and slowing enemies by 50% for 2 seconds. Hoardapult’s Loot Treasure lasts for up to 20 seconds, but decomposes quickly until Hogger is nearby. Every 10 seconds, Hogger can take a piece of meat from the treasure.

Cooldown: 50 seconds.

Shockwave [R2]

After 0.5 seconds, slam the ground, sending out a shock wave that travels in a long line. Enemies hit by the initial slam take 306 damage and are stunned for 1.25 seconds. Enemies only hit by the shock wave take 210 damage and are stunned for 0.75 seconds.

Cooldown: 70 seconds.

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