Xbox Project Scarlett includes Halo Infinite as a launch title; That's a big problem and here's why



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As part of Microsoft's popular Xbox E3 2019 briefing, the company announced that the sequel to the sci-fi sci-fi game Halo Infinite would be a launch title for the next-generation Xbox, called Project Scarlett. Whenever a new Halo game is released, it's a big problem, but it's especially interesting to note that Halo Infinite is a launch title for the new console.

Indeed, Halo was no longer a launching pad for new Xbox hardware since 2001, when Halo was released: Combat Evolved alongside the original Xbox.

Halo 2 was released in 2004, a year before the launch of the Xbox 360 in 2005. Halo 3 was released in 2007, six years before the release of the Xbox One in 2013. Halo 5 was launched in October 2015. years in the life cycle of the Xbox One. Halo Infinite, however, will launch day and date with the new Xbox Scarlett.

Halo Infinite will be playable across the entire family of Xbox devices, as well as on PCs. This means that Xbox One S and Xbox One X will also be compatible. Given the incredible features of the new Scarlett system, Halo Infinite will probably perform better on this system (at least on console, PC players will get the most out of it) as high as their PC allows).

The launch of Halo Infinite could help improve sales of the next-generation Xbox. However, unlike previous console builds, older hardware is also supported so users can not need buy the new Scarlett console to play it.

The Scarlett project is the name of Microsoft's broader plan for next-generation consoles, according to Brad Sams. According to Sams, the console that was discussed at the Xbox E3 briefing is the one that is codenamed Anaconda, while a model of lesser specification, known as the Lockhart job, would also be in preparation.

The first Halo was instrumental in helping the OG Xbox take flight, and Microsoft could look for Halo Infinite as important for Scarlett. Halo Infinite is running on a brand new engine, Slipspace, and Microsoft could look to Halo Infinite to be a showcase of what the engine is capable of achieving, even if it's just speculation.

The new Halo Infinite trailer is centered on the story of the game. We saw Master Chief in a difficult situation before it was restarted – but without Cortana. The game is a "spiritual restart", so it remains to be seen what kind of story it will tell. But we know that Master Chief is at the center of our concerns.

It might take a while to see and learn more about Halo Infinite. The 343 Industries developer said it would remain dark until the E3 2020, when he plans to talk more about Halo Infinite. It is always possible that the plans change, but that seems to be the plan for the moment.

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