XIII Remake developer and publisher apologize for launch version issues



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Reception of the XIII remake launch has been negative, and its publisher and developer have issued a joint statement apologizing and promising that a fix is ​​in the works. XIII remake developer PlayMagic and publisher Microids began by saying that “gamer expectations have not been met with the launch version and we are hearing the legitimate criticism and disappointment loud and clear.”

As it stands, the XIII remake has an “extremely negative” rating of 9% on Steam and 44 on Metacritic, with many noting the numerous technical issues. In addition, as a Twitter user @tomrkobayashi note, another issue that fans are having with the game is how the game did away with the comic book style [of the original] and I went to get something that looks like Fortnite. “

Microids and PlayMagic also admit that “the pandemic has impacted the production of the game on several levels.” The team was hoping to have a Day One patch ready to fix any issues, but the update “is taking longer than expected.”

PlayMagic “is working hard to fix all game issues,” and the first update “will be released shortly to resolve the most pressing issues around controls, frame rate, collisions, rendering, and sound” .

Microids also confirms that it is working on a detailed roadmap that will highlight “upcoming free additions to game content such as new levels, weapons, skins and modes for local multiplayer.”In our review of the original XIII, which was released in 2003 for PC, PS2, Xbox, and GameCube, we said that “the character models are pretty impressive, but apparently not as much work has been done on styling the environment. XIII has great story-based brilliance, but deep down it’s weighed down with the occasional puzzling flaws, on top of the lackluster weapons and straightforward combat that we usually see in smaller productions. “

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Adam Bankhurst is a news editor for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.



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