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Mortal Kombat 11 is criticized for its supposed equipment and the perceived greed of its microtransactions; user reviews on Steam and Metacritic were poor. In these reviews, as well as in comments and social media, fans have complained about slow rewards from gameplay and the randomness of rewards in Krypt. Some say that merciless forgiveness of coins, hearts and souls, the material needed to unlock rewards chests, seems to be designed to push players toward real money transactions.
According to a popular article on PlayStation 4 Reddit, it would cost $ 6,440 to buy each skin Mortal Kombat 11 with premium currencies instead of earning them as a reward or unlocking them in the game's Krypt. These calculations add up, in theory, but not the facts. You can not use real money to unlock everything Mortal Kombat 11. There is no practical way out of the routine.
In the current state of the game, yes, the grind is oppressive. This is a game in which each character has at least 60 different skins, including color variations. Each character has three different hardware slots to fill. There are 30 different pieces of equipment for each of these three locations. The slots themselves must be unlocked; each separate item must be upgraded during the game in order to unlock said slots, which can be filled with collection items to enhance skills, to offer resistance to certain types of damage or to offer other unique benefits. If a player finds a new piece of equipment and replaces it with an existing piece, he must level it again. It's exhausting.
This does not help that rewards are randomized into the game's Krypt, Deadly fightThe third-person adventure game in which players can spend money to unlock treasure chests. Previous versions of Krypt games have all featured treasure locations set. A chest located at the X and Y coordinates on the map would contain the same object for all players. In Mortal Kombat 11, the contents of basic chests – those opened with the game's currency – are randomized for each player.
For example, in the PC version of the game, I opened a chest costing 13,550 pieces. I received a supplement for an equipment, a Cassie Cage skin and a "Kobat Kard" background.
The same chest in the same place of my PlayStation 4 copy of the game costs only 2,550 pieces and contains only a variant icon, which is a decal used to customize a custom variant of the Cetrion character, which I hardly play .
It should be noted that the heart chests, special chests that require some of Mortal Kombat 11The currency in the game the rarest to open, are in fixed locations and have the same content for everyone. Fans at Mortal Kombat Reddit page have already all mapped. Most other elements are random, however. Could be a skin or an equipment. Maybe a brutality or a fatality to unlock. It can be a random shit, like DIY hardware or consumables used to make battles in the Towers of Time mode of the game. The chances of getting exactly the skin or material I want are so slim that if I saw this item appear in the Premium Store of the game, I risk taking the opportunity to pay.
Back to the calculation of AccomplishedPoet8 on Reddit – this high amount of $ 6,440. First of all, it's a bit too low. It calculates 56 skins for 23 characters for a value of 5 USD in premium currency, about 5 time cysts each. But a 24th character, Frost, unlocks for everyone as he plays in story mode. If you include this character, the number should then be closer to $ 6,720. It goes up to $ 7,000 for players who have pre-ordered and received Shao Kahn.
More importantly, these big numbers assume that every skin of the game can be bought. It's not like that Mortal Kombat 11The Premium Shop works. Every 24 hours (not 6 to 8 hours suggested in the article Reddit), the store offers a series of five items: three skins, equipment and brutality. There are only three skins available in the store every 24 hours. If there are 56 skins for 24 characters (let's just say you do not have Shao Kahn), you have a total of 1,344 skins. Assuming the store runs through every available skin, three at a time per day, it would take 448 days to cover everything.
And it's a big hypothesis. In response to the $ 6,440 story that circulated yesterday, the director of the game and Deadly fight co-creator Ed Boon tweeted the following:
So yes, buying every skin of the game with premium currency would cost thousands of dollars. But it's not something that can be done. Krystals weather, the only one Mortal Kombat 11Currencies that can be purchased with real money can only be used for the five rotating items of the Premium Shop or for the purchase of "easy fatality" tokens, the most useless shortcut in the world. Time crystals can not unlock chests. They can not upgrade equipment. They can not unlock objects directly from the character's personalization menu. They are incredibly limited.
So why all these stories? Because of the way Krypt is randomized and the slowness with which rewards are distributed, Mortal Kombat 11 feels like a game that wants more money. Obstacles encountered to obtain skin or specific equipment leave a taste of mobile game very striking in the mouths of players. Why else would it have been so complicated to get, if the publisher and the developer are not considering proposing a simple alternative (but much more constraining for the portfolio)?
There is no easy alternative at the moment, but Netherrealm strives to make progression less painful. Although the developer has not yet answered our questions, in a Kombat Kast on Twitch, he announced that a next patch would adjust the speed at which the rewards in play would be distributed in favor of the players. In addition to the adjustments, each player will receive 500,000 coins, 1,000 souls, 500 hearts and 1,000 cysts of time, which will give them enough money to help hunt for essentials.
Hope the extra money and balance adjustments help to make Mortal Kombat 11Krypt and progression look more like fun and less at dark tasks.
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