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Y Do you know this feeling when you realize that you're actually more interested in your girlfriend's best friend than your girlfriend? The problems that are created are in fact insurmountable, it's like one of those paradoxes that J. Abrams turns into movies. You can not stay with your girlfriend, because how will the best friend know you are available? You can not break because his best friend will not get you out, with a twisted sense of loyalty, because, you know, eewww … so you keep going out with your girlfriend so you can at least see her best friend socially until both notice and both end up hating you. So, if you notice your best friend more than you notice your girlfriend, the second is happening, leave town, because that's the only way it ends. At least that way you save yourself a ton of conflict
Why did I talk about this? I'm not sure, but I think it has to do with that same twisted sense of loyalty I feel towards a brand. I am a marketing dream. Once I attach myself to a mark, I stay pretty much with them, in hell or in white water, and change of allegiance is preceded by the same feeling of torment and anguish, not to mention guilt. But when that feeling strikes, the easiest thing to do is to do it. It's going to happen, so let's finish it. It has happened recently.
My loyalty has been firmly attached to Bethesda in recent years. They delivered games that were scratched exactly where I was itchy. I have invested more hours in their games than any other, of a long term shot. More than 300 hours on Skyrim and almost as much on Fallout 4 and the Incredible Wolfenstein: The New Colossus is the only one responsible for the l. absence of New Years. They really provided everything I liked in games, but now …
There is this other developer who has always been on the scene. However, until recently, I did not really pay attention to him. It's as if she had abandoned her glbades for contacts and had made her hair differently and prisoner of war! The name of this girl is Ubisoft …
I guess it started with Far Cry 5 . A smart game, smooth, handsome, not without its weaknesses, but it's a part of her charm, like a girl with a hole in her teeth. I knew after spending time with that I was hit. Then came The Crew 2 . If Far Cry 5 was she at school, The Crew 2 is like meeting her at a club, behaving so unexpectedly that you can not not keep your eyes on her. It's about as far as I'm going to take this metaphor, but it's appropriate.
The original The Crew was a pretty interesting proposition. Located in the underground world of illegal racing, it offers a fairly new approach to the genre. Being able to switch between mid-race disciplines, street racing off-road to motocross, was a pretty cool gadget. As one could expect, The Crew 2 pushes this formula even further. Way, much further …
When you start The Crew 2 you're welcomed with images that seem to have been recovered from Cry 5 floor of the cutting room. Beautiful scenes of Great America, with an eagle flying away. I was filled with a wave of patriotism for the country and my hopes were high
I'm getting a little bit ahead of myself, but I suspect that the developers have never intended to stop you and smell the roses, they're planning to 39 go fast. All the time. And that's when The Crew 2 looks best.
My heart sank further when I had the first cutscene, where the entire premise of the game was explained and the voice and storyline made me feel the way I think that my children feel when I try to talk to them about the use of the language that they use. The word "cringey" comes to my mind. And you can not get through. You must listen to the interactions that seem to have been written by someone whose only knowledge of America comes from networked television.
So the proposition is that instead of being illegal street racing, it's now a mbadive issue of extreme sports and a event on social networks. It was a little disappointing at first, but installing it in this world created a truly sensational atmosphere, with cameramen crews flying in helicopters and huge broadcast vehicles and a production team literally covering every inch of America. ] The game wants you to succeed and I can see that it's a great success …
You progress through The Crew 2 by gaining followers on social networks. This reputation is what attracts the attention of the sponsors and it is so that you unlock new "levels". Literally, everything you do you win, additional followers, you do not even need to do it well. The game wants you to succeed and I can see that it's a big hit with the Millennials, who believe that life distributes medals of participation. To emphasize this, I started playing the game with my new fancy steering wheel, which works as a treat for cars, boats and bikes, but that is as useful as a bag of hammers in a plane. You can not get on or off, only left and right, which means that I spent 5 minutes between 9 and 11 buildings of my Cessna plane in central Miami and that I had 2000 followers for my troubles.
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Speaking of which, what Ubisoft, and in particular their new division, Ivory Tower, did is remarkable, that is, they built a digital USA This is a good omen for the DLCs, not that it is not already full of stuff.It becomes apparent when you pbad the first cutscene and you are already alone in a beautiful Pors 911 RS2 orange, behaving like a 21-year-old payday youth on the streets of Los Angeles (I think), then you're suddenly on the Hudson River in a motor boat and the whole world makes a Inception style on itself and you are on a plane flying over Miami …
And it goes on
For each type of vehicle, cars, boats, planes and motorcycles, there are 4 disciplines that unlock Vehicles. Things pretty standard, but the scale of the selection is fantastic and the physics of each vehicle is changed so that each vehicle feels unique enough. This is no mean feat and spending time getting acquainted with each vehicle would ensure days and days of exciting gameplay.
You can choose to switch from one event to another, but I've found that Ubisoft's time and money that create and stumble upon events are the most fun. This is by doing that the feeling of being in another parallel universe becomes really strong. Have the people who designed this version of America ever been there? Snow in Miami? Sometimes it makes me want to beat a dolphin to death with a fox baby, do you know what I mean?
There are some really cool touches, like the Home Space feature where you can park your vehicles and the amazingly precise and easy-to-use decal design system. Then there is a photo editor that allows you to create photos of your vehicles in a beautiful setting.
So my opinion on The Crew 2 ? I think it's a great game that will continue to grow over the next few years. If you want a pure racing game, go with Forza Horizon . But if you want a racing game that is also a ton of other things, that 's the lady for you!
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