MXGP Pro Review



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Whatever you want to say about Milestone, you can not pretend people did not care. This year alone, the team has released Gravel, MotoGP 18 and Monster Energy Supercross – the official video game. Now, the last two-wheeled offer of the studio is out. After the MXGP3 of last year – the official motocross video game, we now have the title MXGP Pro, not MXGP 4, as some would have thought, and there is a reason, because this time Milestone wants us all to go home. MXGP Pro “/>

From the beginning, the game starts with something new. While it's just a tutorial presenting the basics of riding and bike control, it also shows a new free-ride zone, the compound. It is here that you will have your first look at the new graphics and they seem to have improved. The trees and vegetation seem sharper and the dirt track is clear, and the rider and biker seem to have lost some of the heaviness of recent Milestone titles. This is a good opening on the new game.

After the tutorial however, everything becomes a little too familiar with the usual game modes that come back. In solo mode, this means career mode, Grand Prix, Time Attack and Championship mode. In multiplayer, the Grand Prix and Championship modes are available. This is all the territory known to those who know the franchise. If there is a criticism of the title, it is that on the surface all this is too just a little too familiar. Even though all tracks, riders, teams and sponsors this year have been updated, you may be wondering what has changed.

Shortly after the start of the match, the graphics improved. slightly. There is always occasional stuttering, texture pop-ins and drops in frame rate especially in the rain, but they are nowhere near as prevalent as in the episode of l & # 39; 39, last year. However, it's the title of the game that provides the answer to where the real differences are; change the name for MXGP Pro .

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Under the hood, Milestone worked on physics and manipulation so that the game now leans toward a more detailed level of simulation. While previous titles have always had the choice of physical models, this year's model is a response to fans' wishes to make the game more realistic. An easy comparison would be that of Dirt 4 and Dirt Rally although it is a little less extreme this time. Too bad that despite improvements, loading times always seem disproportionately long.

In standard physics, the title remains accessible to players of all levels, especially with the number of running options that can be adjusted to simplify handling, but the Pro mode will challenge players to keep their cyclist on their bike, with a handling more realistic than ever. Again, players can still change the game options to give themselves a chance to fight and progressively progress to the most challenging levels, managing all aspects of virtual driver balancing and control of the game. motorcycle

enough, the new Extreme mode will lock all settings on the highest levels, including physics, race weekend, balance the driver's position, separate gear and brake management, while fighting the best that AI can offer. That's a lot to ask for, and it's not really for the faint hearted.

To make life a little easier, no matter what your level, the game includes a number of workout exercises in the forest. In addition to coaching the player, completing them will give your virtual rider a boost in this particular area while unlocking a number of achievements.

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Although you can participate in races with sports stars and racing with their features and styles, the most fun and the greatest sense of progression is to create your own driver and progress to through the different levels of sport, from MotoGP2 to MotoGP bikes. During a season, players can sign sponsorship contracts with manufacturers who will provide components to improve your bike. This is not a free ride, as each sponsor will include a goal as part of the transaction that varies in difficulty. While some may simply require players to drive for so many laps in a race, or perform so many tricks without falling, some are much more demanding. Simply the race is not enough anymore, with the goals of the team and the career goals, the player must try to keep the sponsors happy, adding to the overall stress felt during the race.

It seems that Milestone is finally learning to know the Unreal Engine. As always, the titles are fantastic and remain the true stars of the show. In the wet, the mud flickers on the surface, before spreading on motorcycles and cyclists. The tires leave behind carving patterns and puddles increase in depth between the ruts, reflecting the world around them. It's impressive and Milestone has set a high bar with visual realism as occasional anomaly such as puddles on an uphill section and lack of splashing water come out as a little curious.

Regardless of the surface, track deformations are more than just a visual aesthetic, the changes have a very tangible effect on handling on the bike. Hit one of these deep grooves in the ground and you will have a hard time staying on your bike, with bumps destabilizing the pilot and making grip on the surface more unpredictable. With improved realism, the overexcitement of the throttle will knock the rear wheel behind you. Players coming from last year's title might find themselves falling off their bikes sooner than before.

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The race is still tense. It is an agonizing experience to try to guide the bike on the bumps and deepen the ruts of a track that dynamically changes to speed, all the more so as it is more difficult. a single spill or fall can ruin your run, even though a rewind feature is available urgently for those who need it. For newcomers, there is a steep learning curve while mastering race on two wheels, but with a little patience and a basic understanding of the bike's behavior, and the plethora of options game, the title remains accessible to players of all levels. even the basic mastery of motorcycles can lead to exciting races.

Audio-wise, the game is compatible with other titles. MotoGP2 motorcycles sound like angry wasps and MotoGP bikes have a deeper tone. The ambient soundscape also adds to the atmosphere. Remove an outdoor scrub and the crowd will whistle and applaud your efforts. Fall or crush, and there will be an audible groan of disappointment. Moreover, as there is no radar on the screen, the only indication of the proximity of your opponents will be through the audio cues.

The AI ​​plays relatively well but the level of aggression can be altered by a slider for those who want more rough and tumble in their races. This fair play is also reflected in the lack of elasticity of the AI. However, during the qualifying rounds, the AI ​​seemed to put an extremely hard time to beat, leaving the player from much lower on the starting gate, which seems a bit unfair to those seeking additional credits for the holeshot. the race. Strangely, during the race itself, although being untouchable during qualifying, it seems easier to track and beat the IA runners.

Online, the title can accommodate up to 12 players facing each other and when the lobby is not full, IA riders can be used to fill empty places. Fortunately, there seems to be a fairly stable number of players on European servers, and the race itself is a matter of no lag. The disadvantage, as with all solo modes, are the loading times that remain frustrating for a long time.

Achievements remain fairly standard for a Milestone title with a number to win at each of the sites, career progression, customization and a few to accomplish racing feats. This time, there is also a number linked to the end of each training exercise. Usefully, all achievements can be unlocked in single player mode, which means that time and patience, all are available.

Check out our article of the best racing games for a compilation of other great games in this genre. ] Summary

Newcomers to the series will always find a steep learning curve to become familiar with two wheel racing instead of four. However, those who come back to the game will find it very familiar, and for those who play at an occasional level, it may be a little too familiar because apart from the new Pro physics there seems to be little extra content. Veterans and hardcore players will certainly benefit, Milestone striving to meet the wishes of fans by increasing the level of simulation in the title. The race remains as endearing and exciting as ever, perhaps more because of the extra realism. Maneuvering bicycles on loose surfaces and changing tracks dynamically at high speeds remains a nerve-racking experience. It's the best Milestone MXGP title to date, improving graphics, improving physics, handling and realism, while keeping the title accessible to players of all levels.

Positives

  • Improvement of Physics and Graphics
  • Accessible to all Levels of Players
  • New Extreme Mode and Physical Pro to Test Veterans

Negatives

  • Occasional Problems of Texture and cadence
  • Long
  • Statement of Ethics

    The examiner spent about 10 hours slipping through the mud and trying to scrub during the jumps. 13 achievements were unlocked during the jamming of the dirt. The Xbox One download code has been provided by the publisher for review purposes. The review was done on a standard Xbox One.

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