Fallout 76 is not a survival game: Bethesda



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After revealing the post-apocalyptic RPG Fallout 76 at E3 2018, parallels were drawn with survival games like Rust and DayZ. That's something Todd Howard, the director of the Fallout 76 game, feels is an unfair comparison simply because it's not designed for his players to be killed and stripped of their booty, leaving you where you started. The progression of the player, according to Bethesda's team, Howard, is more inclined to keep the survival mold of Fallout 4 rather than that of Rust and DayZ

"We avoid the word" survival "., Because people immediately think about DayZ and Rust and some other games, and these comparisons are not really accurate for what we do, "Howard said in a conversation with The Guardian." If you think of the fashions we've created in Fallout 4, it has this atmosphere … Fallout 76, although it's an online game, when I play it, I always play it solo.

Regarding the progress of the game, Howard is of the opinion that the game loop of most survival titles is not what Bethesda aspires for. Usually, survival games have players who are killed by others and their stolen items, leaving them at square one.

"No, it's not fun," says Todd. "Well, it's fun for whoever killed you, but not for you … Death is bad enough in a game, because you're wasting time, we did not think we had to add other penalties. "

The mantra of ensuring players do not lose their progress seems to be a common theme among the many features of Fallout 76 and perhaps the reason for their inclusion, such as quick trips and PvP protection.] In a recent interview with Multiplayer.it (via PC Gamer), Fallout 76 director Todd Howard said that Level 5 players in Fallout 76 can not be killed by others in the PvP (Player vs. Player) mode.He also stated that this feature might change before the release of Fallout 76. In addition, he also confirmed that there is a quick travel option in the game, just like past entries. As this is still Bethesda's biggest game, not everyone would want to spend time traveling from one region to another. This could make it accessible to less hardcore players.

The presence of a quick trip and a PvP protection is welcome. Add to that the fact that PvP is optional in Fallout 76 makes it even better for those who simply want to team up with their friends and face the various enemies of the game. With a beta of Fallout 76 en route (d & # 39; first on Xbox One and other platforms later), it will be interesting to see what brings our first West Virginia look in Fallout 76.


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