New EA IP Address Motive Showcases an Open World "Dynamic, Lively and Breathable" News, Reviews, Walkthroughs and Video Game Guides – GamingBolt



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Many new details about the open world of the game, the gameplay elements, and more have been revealed.


The former producer of Assbadin's Creed Jade Raymond, joined EA three years ago to form a new studio called EA Motive, which is working on a new IP, and although the development is still in its infancy, we were able to learn some details about the game through an interview held by GameInformer.

We know that the new IP will be an action game, but developers want the game world to be dynamic and fresh. About this, Raymond said, "We are trying to reinvent action-adventure games for the future, an action-adventure game that lives and the world is dynamic, alive and breathable. I think it's a big problem to solve because we make these incredible worlds and then you play through them and they're gone. What does a dynamic look like?

It also seems like the game will follow the games model as a service and that it will be continually updated for it to change and evolve constantly. While it will be an action game, Raymond explained how the team is trying to make a game that talks about exploration and also familiar gameplay elements like shooting and killing, that we usually see in such games. "I think the key innovation must be through the other verbs," Raymond said. "Explore is a big problem." One of Motive's goals and the types of games we create are games that allow for ceaseless discovery.We want to build limitless worlds that allow for unceasing discoveries and experiences that deserve to be shared.This is our mission. "

The game will also be very flexible, which means we could see it on mobile devices as well in a form or the other. In addition, there will also be a social element to the game, which will allow groups of friends to enjoy the game together. As for the staging of the game, it seems likely that we will see a world of science fiction, since Raymond admits to having an affinity for the genre.

From now on, the game is still in the early stages of development, so we will have to wait and see how the game evolves and changes through the development phase.


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