Super Smash Bros Creator was happy that the Roster did not run away



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The creator of Super Smash Bros., Masahiro Sakurai, spoke about the revelation of Super Smash Bros. Ultimate.

In his column in Famitsu, translated via Siliconera, Sakurai said that he was "really happy" that the list did not "sink before the revelation because the game" would not have received the same reception, "adding that he feels that all the characters are playable" could have been a Pandora's box that could ruin the possibilities of the next series. "

Sakurai said it was" the first time I've ever seen such a terrific reception for just one game promotion. "The tumult was beyond encouraging."

"To be honest, I am really glad that he did not run away.If he sank that" all the characters will be in it, "then he's n & # 39; He would not have received the same reception, "he said.

" I really wanted to prevent the work of several years from being broken by someone who wanted his "

Sakurai explained that there were Nintendo employees who were kept in the dark because the game was a "top secret project," saying, "That's why you've seen even cheers from of Nintendo. "

We have seen more than 80 scenes of Super Smash Bros. Ultimate up to now, which feature all the fighters in the history of the franchise.

We have also compiled a list of everything you will need to play the fighter, like a GameCube controller and adapter, which you can read more about here.


Shabana is a freelance writer who loves JRPG, wine and not finishing games. Twitter and Instagram.

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