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Players in the Netherlands can now see what's in a box of loot Dota 2 before opening it. The change is part of Valve's changing approach to how he handles microtransactions in some European countries that have made moves to regulate gaming in games.
Yesterday, a Dutch player, who pbades by Larhf on Dota 2 subreddit, posted a screenshot of what it looked like when they tried to buy a new treasure (the Dota nomenclature for booty boxes) containing skins for the game's characters. Rather than showing Larhf everything that they had a chance of getting, the game showed them only what was really in the treasure. According to the information provided by Larhf in the comments, it was not possible to open several treasures at once, the animation to open them had been removed, and they still could not be resold on the Steam market, which Valve took apart for Dutch players in June. Many other players from the Netherlands corroborated Larhf's account in the post comments, many sharing their own screen shots of what was in their next treasure
It might seem like this would provide an easy way to play the system. Treasures when the player really wanted what was inside, but as Larhf points out, the only way to get something different in the treasure overview is to buy the # 39, which means that their content is badociated with the player's account. treasure instances. If Larhf did not want the Ax skin to be shown in their preview, they would still have to buy the treasure to trigger a new fall, which they could then preview again to see if it was really what they wanted.
after the Dutch Gaming Authority announced in April that Valve was not complying with the country's gaming and gambling law because the value of the loot boxes was based on chance and their contents could be sold on the market. Steam market. Then, in June, Dutch Steam users received a notification from Valve telling them that the company had removed Steam Marketplace articles and uploads related to both CS: GO and [] Dota 2 . Valve said that she did not agree with the findings of the Dutch gaming authority, but that she had to act meanwhile while she was trying to make representations to the regulator. Valve did not respond to the request for comment from Kotaku .
Other countries like Belgium also gave more control to booty boxes and lobbied companies like Valve, EA and Blizzard to remove the element of luck involved in paid booty boxes. . As more and more developers and publishers unveil the benefits of their loot boxes, the fact that Valve travels to the Netherlands to allow players to preview what's in it creates a previous
Dota 2 I know very well how the different elements of the game can conspire to encourage impulse buying. Sometimes opening a treasure after a series of brutal losses acts as a stimulating endorphin, while at other times there is the desire to take one of your favorite characters and show it with a new costume. cool and flashy. I played over 1000 hours of Dota 2 so I have no regrets to give my money to Valve. The appearance of chance is what always seems pernicious. The more you buy treasures without getting what you want, the more pressure you will have to continue buying it until you finally get it.
Being able to preview what's inside does not make it easy to get a great looking outfit. special character, but it helps to put the breaks on an impulsive purchase when you see clearly that it will not actually fall the first time. It is unlikely that players in North America will soon see this type of change, given the lack of regulations or laws surrounding the loot boxes, despite occasional comments from politicians over the past year. Valve could also very well convince the Dutch regulators to change their minds. Still, it helps to show what is happening behind the curtain and how easy it would be for Valve to invert a switch and change the way microtransactions work for its games.
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