Baldur’s Gate 3 adds Active Roll, Background Goals, and more on July 13



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Playing your role gets more rewards

Baldur’s Gate 3 ported into Early Access, and today Larian Studios announced the changes coming in patch 5 of the RPG. Arrived on July 13, the patch will change more on Baldur’s Gate 3dice rolls, as well as its AI and role-playing rewards for your character.

The first notable update is the Active Roll system. The use of dice rolls has been a frequent topic of discussion around Baldur’s Gate 3, and Active Roll seeks to improve and further clarify your dice rolls. Active Roll will allow you or your party members to cast spells and apply bonuses to their rolls, as well as view modifiers and status effects directly in the user interface.

The substantive goals are another big update. Character creation already includes selecting a background, but now there will be small opportunities to play in your role for rewards. So being folk and heroic, for example, will benefit those players who have chosen the Folk Hero background.

The Camp system is also changing. Rather than always going out into the wild, mini camps will allow you to have context-dependent camp alternatives, such as the Chapel or Outland. There are also camp resources, so when you fall asleep you will have to choose what to eat, determining whether you will get little or full rest.

There are even more granular changes, like being able to break focus and separate leap from disengagement. Characters also benefit from a point-and-click dialogue to navigate the world, and there will even be a non-lethal attack mode, for pacifists.

Full patch notes will arrive on patch day, July 13, but that’s a pretty heavy update, and founder Larian Swen Vincke says at the end of today’s update video that the studio is already working on patch 6. Although a full launch is always a path, each update to Baldur’s Gate 3 was pretty exciting to follow. I think next Tuesday will be a great day to start a new backup.

To learn more about how Larian Studio approached the development of Baldur’s Gate 3, check out our interview with Vincke earlier this year.

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