Black Ops Cold War patch means you now upgrade your weapons faster, luckily • Eurogamer.net



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Treyarch made changes to Call of Duty: Black Ops Cold War so that players can upgrade their weapons faster.

The developer released a patch for the shooter tonight as the Black Ops Cold War Double XP and Double Weapon XP event wraps up.

“Following last week’s 2XP + 2WXP event, we’ve made additional changes to the global XP weapon gain rates at all levels,” Treyarch said in the patch notes.

“Starting today, you’ll upgrade your weapons and unlock more attachments faster than the previous standard rate in MP and Zombies.”

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Can anything be done to stop the PS5 and Xbox Series X scalpers?

Change is welcome. As I reported last week, it takes too long to upgrade weapons in Call of Duty: Black Ops Cold War.

Treyarch had tuned the progression for the game’s launch so that it took around 1,200 kills to max out a weapon – and unlock all of its attachments along the way. So far I have only managed to maximize one weapon, the AK-47, and that has only been possible with the help of Nuketown, the recently added close-up map you are trending on to kill more than any other because it is. small and play so fast, in combination with the double XP buff.

Call of Duty has always struggled. A lot of gamers love it, and in previous games in the series, it certainly got me interested in playing as I was hunting down everything there was to get for my favorite weapon. But the Cold War creak was stingy – even the simple act of unlocking props felt like pulling teeth.

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The update just went live, so it’s not clear how much XP gain has increased in speed. The community will find out soon enough.

Meanwhile, Treyarch said he’s also fixing an issue in zombies that resulted in lower weapon EXP gain rates than targeted in solo matches and later rounds.

The developer added that “to thank everyone for their patience,” he is planning more dual-weapon XP events in December.

And finally, Treyarch has closed an off-limits gap on Nuketown that allows players to stay alive outside of playable space.



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