Fallout 76 Nukes temporarily disabled



[ad_1]

One of the most explosive features of Fallout 76 has been temporarily out of order recently. A bug prevented players from launching nuclear weapons before Bethesda knew it and published a patch.

Usually, nuclear launch codes are reset every week, every Monday night, and players must make their way through their enemies to find the new ones. Codes in hand, they can go into a nuclear silo and launch them at various places on the map to punish other players, or simply give a new dose of radiation to a place and create high-level mutated enemies.

This week, however, the old codes were still in effect and no longer worked. The conversion took place on New Year's Day. In a statement on Twitter, the company said it was aware of the problem and interested in it. Then, on January 2, the game was stopped for maintenance and went back a little over an hour later.

# Fallout76 Players: We are aware of a problem with access to the Nuke silo and are actively investigating this problem. Thank you for your patience as we examine this issue.

– Bethesda Support (@BethesdaSupport) January 1, 2019

It's far from the first unexpected failure to touch Fallout 76. The game has seen a series of problems, ranging from low scores to critics to controversy over its special edition of canvas bags to a leak of personal data. The studio, however, showed no sign of slowing down in his projects. It continues to issue regular patches and announce upcoming features, including a new mode without PvP restrictions and the ability to manage your own store.

[ad_2]
Source link