[ad_1]
Quiet, the silent sniper of Metal Gear Solid 5: The Phantom Pain, is now playable in basic missions of advanced operations.
As announced by Konami, a new update arrived at MGS5 for the first time in almost a year. Available today, the update allows players to control Quiet in FOB missions online, where you can infiltrate the advanced operating basics of other players. The update also includes new elements of online development and a new level of difficulty for the FOB Event
Calm can use a sniper rifle with a minimum of shaking, its Movement speed is extremely fast. ability to jump to the high ledges where players should normally use a ladder to reach. She has a special shooting movement that helps her get closer to the enemies, and staying still for a while will make her almost invisible.
New online development elements have also been added for use in FOB missions. This includes the Renov-Ickx bis Sniper Rifle that can penetrate into objects, both in lethal and non-lethal forms. A dark matter generator has also been added, which emits a big ball of dark matter that inflicts damage to the contact, and which is also available in crippling version. Finally, there is an energy wall that creates a protective bubble around the player that cancels the shots, stunning effects, sleep and prevents other players from scoring you until you reach the end of the game. He suffers a number of damages.
Konami also added "difficulty, where there is no risk of retaliation from defending players while you are flying from their base.You can earn more event points than you can."
In our review of Metal Gear Solid 5: The Phantom Pain, we called the game a "masterpiece" by saying "Metal Gear Solid 5: The Phantom Pain is a marvel of gameplay, rewarding intelligence and creativity as do few games."
Earlier this year, a cinematic that was supposed to be unlocked that once any nuclear bomb was disarmed was accidentally triggered. In other news from MGS, Jordan Vogt-Roberts, the director of the upcoming Metal Gear Solid movie, shared the first details of the film's script.
Colin Stevens is an independent editor for IGN, and he can not overcome how The perfect gameplay of MGS5 is. Follow him on Twitter .
[ad_2]
Source link