The gearbox had a hilarious answer to the aliens: colonial marine insect



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Last year, a modder discovered a bug in the initialization file of Aliens: Colonial Marines of Gearbox Software . The bug was actually a typo in the way that the initialization for the AI ​​cables worked in the game. And since one of the words was misspelled … specifically "attaches ", he messed up the AI ​​routines, forcing the xenomorphs in the game to behave much more stupidly than originally intended. Well, Gearbox Software has responded to recent news about the typo and the company has done it in an absolutely hilarious way.

There is a link to the Gearbox website, where there is an opening work for a copy programming editor. So the job would be to look over the game code for typos. Yes, a complete engineering position to watch for programming mistakes.

Responsibilities require reviewing all the code for typos and the desired skill and experience section requires "finding typos"

but you will need to be an engineer at full time for the task.

The work obviously looks like a joke post, but it is in connection with the typo appearing in the ini file located in the game's repertoire for : Colonial Marines .

Games have a ton of bugs and glitches, and often, when the code is compiled, there will be checks in place to see if there are any syntax errors. Alternatively when you work with the source code and an error appears or a line starts to run as an error, it creates a loop, which will usually return an error in the debugger or when the compilation.

The problem with ] Aliens: Colonial Marines however, it is that the typo was not in the game code, it was in the file d & # 39; # 39; initialization. These files are outside the source code, and often they are modified and modified throughout the development. It's one of those things where the team was probably so focused on all the major bugs found in the first-person shooter that the Gearbox team has in mind. is focused on solving all other serious problems. At least Gearbox found a little humor in the situation. I imagine that neither the players nor the staff found it so funny when Aliens: Colonial Marines was released in 2013 for Xbox 360, PC and PS3, and it was everywhere in the media to be a smashed mess,

At this point, however, the development studio is able to joke about it, even though the release of the original game was probably nothing less than a PR nightmare and a headache. But it's good to see Gearbox take the typo and joke about it with the gaming community.

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