Chat I / O & # 39; 19 Android by the Fire: Wear Bones, Fuchsia, Foldable



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Each year, at Google I / O, the community receives a "fireside chat" where developers can directly ask questions to the Android team and ask them to answer in a clear and honest manner. This year, the Fireside Android Chat closed the 2019 I / O session and offered a clear overview of the future of Wear OS, Fuchsia and foldable devices.

The Googlers team, including Romain Guy, Dianne Hackborn and Tor Norbye, was able to answer many questions posed during the online discussion by the fireplace. The hard questions were directed to Dave Burke, vice president of engineering for Android.

A developer very simply asked if they could share something about Fuchsia. For this, Burke explained the relationship between the teams Android and Fuchsia, and he did not even know much about Fuchsia, except directly for Android.

There is good collaboration between the teams. To give you two examples, for example, if we have this ANGLE driver on Q and the idea is that we have a module – it's a main module – and it implements OpenGL ES 2.0, simply ending, and soon in 3.0, and runs above. from Vulkan, and we developed it with Fuchsia, because Fuchsia uses Vulkan at the basic level for graphics, as does Android. So we worked closely there.

Also on Jetpack Compose, our new user interface toolkit, we worked closely with the Flutter team. One of the things we care about is having transferable skills. Therefore, if you know that Flutter, the toolkit on Android should seem familiar to you so that you can move between them, this is something we collaborated on.

Our point of view with Fuchsia is more about the things we do with them, but I can not really tell you about their plans because I will get them all wrong.

A question from Twitter asked who was starting the conversation between Android and the builders about supporting new hardware features such as foldable displays. In short, the answer is that the discussion of new hardware features is initiated by the supply chain. In the case of collapsible products, the screen manufacturers created the technology, and when the builders started to play with it, Google began looking for ways to support it in software.

Burke also shared his enthusiasm for the future of foldable objects and said that new interesting things were being displayed for foldable displays.

You know, I'm really excited about the foldable ones. We talked a lot about phones folded into tablets and I think it's pretty – basically – the form factors. But I have many other ideas to come which will be quite surprising and that fascinates me a lot. I thought that at that time next year, there would be several interesting things to discuss in this space.

Finally, a developer directly pointed out that Wear OS was not featured at the main conference or any of the Google I / O 2019 sessions, asking "Is this a platform dead? Should we be worried? This daring question drew loud applause from the audience, followed by a brief response from Burke.

Burke: No, but where is the Wear team? Do we have someone here? Have I made your point?

Another person: they are in the sandbox.

Burke: Oh, in the sandbox! Yes, no, they are alive. Living and hitting in a sandbox at I / O.

Public: [Laughter]

Burke: No, it's something we continue to invest in. We are really excited about the wearables. What can I say? In fact, we have hired more people and we are investing.

The investments he mentioned are likely to refer to Google's recent acquisition of the Fossil Group's apparel technologies. What strikes me most about this answer is that Burke said he was excited about "wearable devices," without specifying "Wear the operating system." This does not bode well for the future of Google's portable operating system.

You can watch the chat I / O Android Fireside Chat in its entirety below.


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