Fortnite, Epic Games, Receives US $ 1,250 Million Financing | Economy | Business



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Epic Games Inc. Fortnite .

The study behind the popular video game has closed a financing round of $ 1.25 billion from a coalition comprising KKR & Co. , Vulcan Capital, Kleiner Perkins and the startup. AXiomatic Gaming electronic sports. The group covers much of the entertainment world, including technology, traditional sports, e-sports and live events.

Obtaining new investors is a rare event for the privately held Epic Games, founded by the highest executive. Tim Sweeney in the basement of his parents in 1991. But the success of Fortnite – and his "everyone for himself" style – has allowed Sweeney to expand its investor base. In 2012, he sold 40% of the company's capital to Chinese internet giant Tencent Holdings Ltd.

Fortnite quickly became a cultural phenomenon after Epic released the game charge and introduced the addictive modality " of the Royal Battle ", which allows 100 players to take part in the game. Face to be the last person on an imaginary island. badros and celebrities were drawn to the title, and World Cup football players even celebrated the goals with The game's dance is also the game's most popular to watch on Amazon's Twitch streaming service, although the audience has shrunk in recent months.

Lightspeed Venture Partners, a $ 1.25 billion fund, is one of the other investors. Iconiq Capital and Smash Ventures.

Fortnite achieved a turnover of 1.2 billion US dollars a few months after its launch and turned Sweeney, the company's largest shareholder, into a billionaire. Tencent bought 40% of Epic at a price of 825 million US dollars. Other minority owners are Walt Disney Co. and Endeavor.

In addition to owning Fortnite and other titles, Epic, based in Cary, North Carolina, has developed Unreal Engine, a popular game developer software because it is the technology for supporting hundreds of video games , including Capcom Co.'s Street Fighter V and Microsoft Corp.'s Gears of War 4. It is also gaining popularity beyond the games: Fox Sports uses the software for its new virtual studio. [19659008] [ad_2]
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