Super Mario Run exceeds $ 60 million in revenue



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The game released late 2016 is available on iOS and Android.

Super Mario Run was released late 2016 on mobile devices with good reception by users, and now we have a report from the company Sensor Tower that indicates that the game Nintendo has managed to overtake 60 millions of dollars in revenue ( via Variety).

The company notes that the figure of 60 million green tickets combines revenue from the Apple Store and the Google Play Store, most of which come from the iOS store with 77% of the Android store's release with 23%, something in a logical way considering that the game came six months later to the Google platform.

It is also mentioned that 43% of revenues are generated by the United States, followed by Japan with 17%.

It should be noted that Super Mario Run has fallen short of expectations and this is far from revenue earned by other Nintendo mobile titles like Animal Crossing: Pocket Camp and Fire Emblem Heroes, the latter receiving 300 Million Dollars

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<p> Super Mario Run can be downloaded for free and users can play the first levels and the four different game modes, but if they decide to continue with the rest of the levels, they must buy the full version for USD $ 9.99 </p>
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