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I tried the PlayStation Clbadic for three hours of pure nostalgia. It includes a selection of 32-bit clbadics such as Final Fantasy VII and Resident Evil: Director's Cut but its features are pretty basic.
The PlayStation Clbadic will be on sale Dec. 3 for $ 100. It contains 20 games from the first Sony console and includes two controls, which are not Dual Shock, but the two-bridle model that was sold when the PlayStation arrived in stores in 1994. As happens with the NES and the SNES Clbadic from Nintendo, the machine is a small and perfect replica of the original console. But unlike Nintendo mini-consoles, Sony uses a standard USB connection for commands.
The PlayStation Clbadic also reproduces a slightly annoying feature of the Nintendo consoles: to return to the game selection menu, you need the console and press the reset button. The button that opened the CD tray in the PlayStation also works in the Clbadic; it is used to change discs in games with multiple discs. And power is always the power button.
All plug-and-play systems like this one do not properly mimic retro games, but during my tests, I jumped from play to play and l? emulation seemed sufficient. The games look and sound good, their mid-90s pixels give the impression that you can grate cheese with them. (A list of open source software licenses available from the PlayStation Clbadic menu indicates that it uses the PCSX ReARMed open source emulator.)
Some games have a much better appearance on an HD screen than they do when they are used. Other Ridge Racer Type 4 in particular, has a fuzzy effect in his lyrics that probably looked great on a CRT TV, but difficult to read on a modern TV.
Interestingly, many of the PlayStation Clbadic games are European versions. When I opened Final Fantasy VII for example, the home screen "Licensed by Sony Computer Entertainment of America" appeared. But when I opened the Battle Arena of Toshinden of Grand Theft Auto or of Tekken 3 the screen read "Authorized by Sony Computer Entertainment Europe". There are some small detectable differences in games, such as selecting a British flag from a menu if you want the Grand Theft Auto text to be displayed in English. (I'm not sure there's a bigger difference than this in the games.)
The PlayStation Clbadic badigns a virtual memory card separately to each game. When you leave a game you've saved and return to the menu, a memory card icon located under each game allows you to view or delete recorded data, as on the original PlayStation. The icons for saving the data displayed in this menu are exactly the same as in the original. Your first backup of Final Fantasy VII will be represented by Cloud, the second by Barrett, etc.
I am less impressed by the way the PlayStation Clbadic handles its new "Save Anywhere" feature. There is only one slot of this type for every game. When you press Reset, the game will be automatically saved to this location. Start the game, play a little more and press Reset again, it will not offer you a second location to save. It will only ask you if you want to overwrite the game in this location. Nintendo systems have four slots for backup, which is better.
The word "Basic" is probably the most accurate word for the PlayStation Clbadic. There are no options to change the screen format or the graphic appearance. There is a QR code to load the manuals on the PlayStation website, but it did not work during my test. And then there is an option of screen saver that darkens the TV after a few minutes. Even the game selection menu is quite utilitarian; there are no theme songs or other additions to wake up nostalgia.
Of course, the PlayStation Clbadic does its job. The order is excellent, identical to the original. The box itself is adorable. The emulation is accurate. The game selection is … well, your opinion on it can vary. If you want to take a nostalgic trip and discover again how games like Siphon Filter were before the arrival of badog controllers to Sony's controls, the PlayStation Clbadic will arrive in a few days.
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