Final Fantasy 7 Remake "Classic Mode" turn-based announced at TGS 2019



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Remake of Final Fantasy 7 will have a "classic" game option for players who prefer turn-based RPGs, just like the original game Final Fantasy 7 Producer Yoshinori Kitase confirmed that the remake of the classic JRPG – which makes the game an action RPG – will offer an optional turn-based battle mode, allowing players to choose their attacks and other movements from an interface of menu.

According to a summary of the Final Fantasy 7 remake TGS stage show from the official Twitter account of the gameThe classic mode will recreate the same turn-based style of play from the original. While the standard game mode automatically fills the player's ATB gauge when attacking enemies, "in classic mode, this aspect of the game is automatically handled. The player has nothing to do and the character is fighting automatically, charging his ATB gauge. "

Players who opt for the classic mode will not have to worry about the action aspect of the combat system, "said Square Enix," and can instead focus on selecting commands, allowing to play[[[[Remake of Final Fantasy 7]as if it was a classic RPG based on menus. "

Remake of Final Fantasy 7 arrives on PlayStation 4 on March 3, 2020.

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