‘Halo Infinite’ looks better than ‘Battlefield 2042’ which looks better than ‘Call Of Duty: Vanguard’



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At this point, we’ve got a pretty clear picture of the top three FPS games coming out this vacation weeks apart thanks to test flights, multiplayer betas, whatever you want to call them.

Halo Infinite, Battlefield 2042, and Call of Duty: Vanguard can boast of different playstyles, but there’s only a limited amount of time in the day to engage in a multiplayer shooter, and so they’re all about it. even in competition for each other.

The general feeling I’ve seen over the past few weeks is that there has been a ranking order for how these games seem to be performing. And it’s the most popular franchise that makes the least noise.

1. Infinite Halo

It’s really hard to find a lot of substantive reviews of Halo Infinite’s test flights, which garnered near-universal praise from gamers, especially in the wake of Big Team Battle in the latest showcase. 343 seems to have pulled off the Halo combat here across the board, and there’s a constant refrain that it’s the best multiplayer felt since Halo 3 itself, which is praise and something 343 doesn’t have. quite managed to achieve before now. But this time? This time around, it feels like they’ve found the magic, and Halo is back in full force.

Halo Infinite’s biggest question mark remains its campaign, but assuming its gameplay is similar in PvE and PvP, the only unknown is the actual structure and quality of the campaign. But like I said before, the Halo Infinite multiplayer feels super polished and ready to launch tomorrow, campaign or not.

2. Battlefield 2042

Battlefield 2042, which has completely abandoned a campaign in favor of a pure multiplayer experience, has just completed its first open beta and impressions seem mixed.

While many enjoy Battefield’s traditionally wild gameplay and map modding elements like the destructive new tornado running through the games, one criticism about the game is that it just doesn’t feel ready to go. Too buggy and glitchy, unrefined to the point that some suggest a postponement from November to continue working on it.

The counter argument is that this version is a bit older (as most beta versions are), so without a doubt, it has been improved even further since then. But how many? I guess there is nothing that can happen to cause EA to delay this outside the holiday window, so I don’t expect that. But if not, it can be a bit from a hard landing to launch.

3. Call of Duty: The Vanguard

* crickets *

Simply put, I just mean practically nothing about Call of Duty Vanguard, really good or bad. Compared to these other games, no one outside of hardcore seems to talk about it much, even back in the days of the first tests.

This is technically an “off” year for Call of Duty, given that there is no Black Ops or Modern Warfare game, the two most popular subseries. But compared to even COD: WWII, gamers I spoke with who liked this game seem relatively unenthusiastic about Vanguard here. I’ve heard more about the new season of Warzone than Vanguard lately, and while you still expect every version of Call of Duty to sell well, it hardly seems to be in the conversation compared to potentially more exciting prospects like Battlefield and Halo.

I guess this comes from being an annual release, whereas Battlefield doesn’t release every year, and we haven’t had a new Halo game since 2015, so the difference in buzz is understandable. But something seems right… with Vanguard, and I’ll be very curious to see how it starts and sells in a crowded area this year.

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