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In addition to a host of other improvements
Epic Games' Unreal Engine continues to be the norm for game development in most industries, no doubt, by the environment and extraordinarily developer-friendly policies that the business promotes. Epic, for its part, has continued to improve the engine, to help developers get the most out of them to realize their vision of their games.
And so, we have the update 4.20 for Unreal Engine – This update adds, among other things, a new cinematic depth, a new character rendering, a new VFX editor, significant improvements for Unreal Engine on mobile (including improved Android debugging, mobile landscape enhancements, and mobile occlusion queries) Switch updates include support for dynamic resolution, time oversampling, synchronization of low latency frames for controller input, CPU rendering optimizations, threading enhancements, texture compression, and backbuffer. for 1080p in docked mode, among other things. Fortunately, this should make the performance of Switch games developed with Unreal Engine even more impressive (and lead to more third-party ports).
You can check the release notes for the update on the Epic website.
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