Xbox One X Review: Absolute Power – Exam 2018



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In 2001, Dwayne "The Rock" Johnson strutted in front of a packed house at CES and enthroned Bill Gates in his inimitable style. The occasion was the launch of the original Xbox before Microsoft defied naming conventions and named its latest Xbox console "One."

The console environment was different at the time, Sony's PlayStation had opened the floodgates for 3D gaming and the PlayStation 2 had already begun to keep the promise. Players around the world were dazzled by the technology of the jump console in a single generation, but Microsoft arrived and told everyone that they could do it better.

The first demos took everything possible on the game console from Microsoft. animation like life has made the PlayStation 2 dated. Caught in the hype, I've been harbading my parents for a few months to get me an Xbox. A little trip to Palika Bazaar later, I was sitting in front of my television playing throwing games, Halo: Combat Evolved and Dead or Alive 3.

For the next few months, I'd like to see you soon. I have religiously my library for the Xbox but even I could not discuss the facts. The PlayStation 2 had been launched a year earlier, had more games and was the most sold console. Even with big games like Ninja Gaiden: Black, Project Gotham Racing or Jade Empire, the exclusive library of the Xbox was thin.

Microsoft changed that with the Xbox 360, it finally established the big 'M & # 39; as a console market player. The 360 ​​was a huge success, ahead of the PlayStation 3 and gave Microsoft a big share of the console market. As an idiot and having learned nothing from my expensive purchase of the original Xbox, I have foolishly chosen to buy a PlayStation 3 during this generation.

Fast forward to 2013 and after two long series of bad choices, I hoped that the new consoles would make everyone disappear, that they would be the bridge that would finally connect the graphics and the performance together. Then I saw the big Microsoft conference, I guess I'm not the only one to have learned nothing from the past.

The initial revelation was so divisive that it immediately discouraged many people. Microsoft was introducing this new voice-activated DVR thing that also played games requiring an Internet connection at any time. People were in the arms, saying that they wanted the option of playing their games offline.

A persistent online connection also meant restrictions on things as simple as sharing your games with friends, and there were fears about Kinect. 9000 as insistence always to listen to you. Of course, these fears were exaggerated, but Microsoft did not use confusing messaging for its console.

I'm sure everyone knows the disastrous PR quotes that executives were throwing out, including gems like "Fortunately, we have a product for people who are not able to get some form of connectivity , it's called Xbox 360, If you have no access to the Internet, it's an offline device, "then head of the Xbox Don Mattrick, speaking to Spike TV, who asked him if the Xbox One will be playable offline.

It's no wonder that Xbox One is fighting for this generation, a disastrous launch, an anemic list of exclusives and huge controversies that have fueled a lot The interesting thing is that Microsoft did not give up, they constantly responded to complaints, correcting many of the problems that people had with its policies and even the equipment.

You see, it was a strange generation of console. With the launch of Xbox One and PlayStation 4, it was expected that the new consoles will finally reach the performance, and that is exactly where they stayed short. To mitigate this, the two companies launched an improved version of their consoles, just a few years after the launch of the originals.

Which brings us to the Xbox One X. Should you buy one? And more importantly is it logical to take the One X on the One S? Let's discover it

Design and Connectivity

Far from the original appearance of the big VCR, the redesign reinvents the box. It is now smoother, softer and much more compact. It's minimalist but if you're someone who likes Nintendo's colorful and bouncy designs or the PlayStation 4 style, you'll find that a bit lacking.

That said, the One X compliments your living room configuration by not coming off as much. What Microsoft has here is aesthetically pleasing which, strangely, looks like a slimmer version of the PlayStation 2 especially when it is stacked vertically.

Another thing that has been improved is that the power unit is now integrated into the box instead of the big brick that you had to lug around with the original, which is definitely a welcome change. To put things in perspective, the One X has five times more power than the One but takes up 60% less space. It's pretty awesome.

Team Xbox also decided to return to the gray and black matte after flirting with white for the Xbox One S. I have the impression that it's a missed opportunity, mostly because the white stood out, but maybe that was the point. The blacks and grays of the console will harmonize well with your standard A / V equipment.

When it comes to ports, the Xbox One X protects you for just about anything. There are 2 HDMI ports, one that sends a signal on your TV and another to connect your decoder to the console. There are also two USB 3.0 ports for connecting external devices such as a hard disk, an IR output if you want to use all your existing A / V remotes with the box, an S / PDIF optical audio output and an Ethernet port.

Since the box omits the standard component connections for audio, you will need to do some steps if you plan to hook this up to a monitor next to your PC or an older TV. This unfortunately means buying some extra converters and splashing with wires and the like.

On the front of the console is the only USB port to the right flanked by a pairing button for Bluetooth devices. An eject button is on the left, with an IR Blaster and a hidden 4K UHD Blu-Ray disc player. The Xbox logo on the front lights up and doubles as a power button.

The only problem I have with the configuration is the fact that the buttons themselves have been color-coded on the console, so in a dimly lit room, you have to fumble around a bit around the screen. before, ditto with the blu-ray player.

It seems aesthetically pleasing to hide it like that, but there will be some cases where you will have to feel a little bit to find the opening. Fortunately, the buttons this time are real physical buttons offering a click, replacing the capacitive buttons of the original that is flush with the surface. These are all minor quarrels and the whole looks very good

(Courtesy Image: Microsoft)

Interface

Microsoft has tweaked and improved the interface with regular updates throughout of the Xbox One. With the July update, they simplified and ironed many things.

The general interface looks like a mix of mosaics that they grow since Windows Phone and Windows 8 with the new aesthetic sensibilities of Windows 10. It's a strange combination of vertical and horizontal navigation , which works one way or the other. Unlike the carousel system of the PS4, your content here is arranged vertically with large labeled categories on the top that you can browse horizontally. If it sounds confusing, do not worry, it is not.

After about 30 minutes of getting in touch with the interface, it becomes second nature. Yes, it is annoying to continue scrolling vertically to see all your content, but it is lightened somewhat with the ability to pin shortcuts on your home screen. You can pin your favorite apps and games on the Home screen for quick access. By default, your library is also pinned at the top, so you can launch and start your games or applications.

You can also create groups, which allows users to pin games and applications to custom categories. it also works in the guide menu, which you can view by pressing the & # 39; X & # 39; of your controller.

Exiting and closing applications is also managed by the guide, but I did not really leave the games or applications as the console facilitates the transition from the game to the game, automatically managing the allocation and termination of memory, which works very well.

Even navigation with Edge is well managed, with a single click up, you can create new tabs among those that are open. I mention Edge here because of the unintuitive management of accounts, especially if you cancel subscriptions that will force you out of the interface and into Edge where you will be browsing web pages using your controller … not funny !

Store also feels very slow for some reason, always taking more than 4 or 5 seconds to return the results and God forbids you to use a filter because then he really takes his sweet time. I've also been trying Netflix for a while, it worked fine, but the app crashed a lot for some reason, luckily, Amazon Prime Video worked without a problem.

With the July update, you can also press the Y controller button to search for settings, content, and products in the store, and that ended up being my method of doing things. There is also full support for the keyboard and mouse to come, which will certainly improve things.

In summary, the interface does things and with Microsoft, tweak and reorder things constantly, it will get better. Controller

Boy, was Microsoft right? The new controller included with Xbox One X and One S refines the design and adds features that are really useful. First, the big "X" button has moved back and placed in an edge that is held slightly below the rest of the buttons, reducing the chances of accidentally reaching it.

There is also a built-in headphone output in the controller is a god-send for people who can not waste time determining the converters and wires to make their audio work. The controller itself is really well done and feels better than the 360 ​​joystick that I use for games on my PC.

The buttons are heavy and you can clearly decipher them by comparing them to your inputs. This is especially useful in games like Devil May Cry, Bayonetta or Tekken 7 where long combos often require multiple button inputs and when I use it, I've never felt that the controller has missed an entrance, he was always right. 19659002] Analog sticks also feel great and have a rubberized coating to keep your thumbs in place, which is helpful during an intense gaming session. The bumpers feel a bit flat and half the time I was wondering if I was pressing on it properly, there was no missing entry but there was no tangible feedback on the fact that the bumper we pressed on.

react to even half-presses accurately, I wish they were a little more 'clicky', but it's nagging. The R3 and L3 buttons are nice and click and produce an audible sound when the badog controller is depressed.

The D-Pad has never really been a solid sequel to Microsoft, but they are the closest to getting it here. It feels much better than the spongy on the 360, but playing 2D fighting games is always a chore, the diagonals for example, are completely inconsistent, something you'll notice when playing Street Fighter 2 or King of Fighters . It does, however, hold its own action games, where you will use at most weapons of change.

The controller also has a beautiful and solid strap that rebadures you that it's a product well done. As with the 360 ​​pad, it can also be used with the PC, with a micro USB to USB or wireless cable if your PC is equipped with Bluetooth.

This is a very good controller and in addition to the D-Pad, there is very little complaining here

Performance

The One X made the headlines when Microsoft announced the hardware specifications of console. This thing has an AMD Jaguar custom 8-core processor clocked at 2.3 GHz with 12 GB of GDDR5 RAM and a custom AMD 1172 MHz GPU. This places it in the league of a high performance desktop clbad GPU and unless you have a clbady Nvidia GTX 1080, the One X has more power.

The problem is that it does not have its own dedicated VRAM and the 12GB memory is used by the CPU and the GPU. Still, it's the most powerful hardware packaged in a console at the moment. Unfortunately, there is not much that benefits from this power at this time.

For starters, there is no clear guidance as to what it means for a game to be Xbox One X enhanced, after what I've noticed generally one of three things, be visual 4K net at 30fps, HDR Support or 1080p at 60fps. Most games that are improved like Gears of War 4, offer you the choice between more detailed visuals at a lower framerate rate or more performance at lower resolutions. The One X also supports Supersampling which will convert the visuals of a 4K base to a 1080p screen to make it sharper and without jaggies.

The material is currently missing because we have not seen any really interesting games yet. take advantage of the trendy offer here. The old 360 games like Perfect Dark Zero still work at 30 fps, I know that's because Microsoft uses software emulation to make them playable, but there still has to be a way to increase performances on the old titles 360.

The One X is also the only console on the market at the moment that supports the native 4K unlike the PS4 Pro which uses the checkerboard to obtain 4K visuals.

Conclusion

Unless you have a 4K TV or are an Xbox fan, there is really no point in getting the Xbox One X now, because the PS4 Pro has a better library of titles and almost the same visual flair. We already know the state of the anemic exclusions of this generation by Microsoft and with its big franchises now also on the PC, it makes even less sense to get it. If you are looking for a solid library of exclusives, you can not go wrong with the PS4, the PS4 Pro or even the Nintendo Switch. You can buy an Xbox One X for Rs. 44,990.

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