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The Last of Us Part 2 on PS5 supports haptic feedback technology.
Naughty Dog has yet to announce if The Last of Us Part 2 will get an optimized and improved version for the PS5, however, when running backward compatible on the next-gen console, the game has haptic feedback on the DualSense controller.
A member of the GamesRadar team tested it and the difference is immediately noticeable compared to the PS4 version. In combat, you can feel the tension in the DualSense Adaptive Triggers as you pull the string back to the bow, while every shot you shoot a weapon will also cause a sensation in the controller and you will feel amazing.
If you’ve played The Last of Us Part 2, you’re probably aware of the ability to control powerboats in the game. We also tested the DualSense impact with this, and it turns out the controller rumbles like the boat’s engine when you start it. Hitting obstacles while steering the boat, as well as sweeping around turns will also result in feedback on the DualSense.
Even simple things like DualSense brilliant green to match the atmosphere of the moth loading screen have been added, and it’s really effective.
We also tested the controller with Sony Santa Monica God of the war and it turns out that the game has improved the DualSense feedback as well, especially when opening Kratos’ shield or throwing his Leviathan ax, you can immediately feel the impact in the controller.
As you probably know from our PS5 review, Sony’s next-gen console is almost here, set to release on November 12 in the US and November 19 in the UK, along with some of the PS5s. run games include Demon’s Souls, Spider-Man: Miles Morales, and Godfall.
For more next-gen coverage, check out our list of upgraded ps5 games.
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