Let's break this sequel to Breath of the Wild



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Some companies like to close their ads with some success. Nintendo, at this E3, set fire to the powders, dropping a quasi-revealing for a sequel to what could be the most influential and respected video game of the last decade with a minute and a half of reflection numbing plot. We knew it existed, but we did not know it was going to happen – the aftermath of Breath of the Wild was announced, and the trailer that accompanied it shook the masses. Let's break it down, shall we?

We start with a spiral luminescence similar to that of the Sheikah sanctuaries, although it is much greener than their usual electric blue. The energy also appears much freer and wind-like, implying that it could be based on something else. We then take a zoom shot of a delicate set of so-called … spiral green stuff around a thin pillar of darkness that is a dead ringer for Calamity Ganon's energy from BotW. Obviously, it is a kind of seal (and, as we will see later, it is under the castle of Hyrule).

A torch then passes by old marks, still in the style of BotW – seen the big horse and the trident, it seems to be a representation of Ganondorf. After another shot (up-down) of the seal, we see for the first time Link and (SHORT-HAIRED) Zelda, who are carried by some kind of ox creature (if it bears a specific Hylian name, I am unfortunately not up to date). on a caving expedition in the depths. Glowing stones and ruinous architecture call for an "archaeological hunt". Notably, the sound of the song sounds a lot like a backwards interpretation of the Zelda 1 Game Over theme. (Thanks to the Twitter user @Zants for the discovery!)

Both continue to travel. Link looks much the same as in BotW, while (SHORT-HAIRED) Zelda is similar but elegant with more daring equipment. The dark energy engulfs a rat as both struggle to carry the creature on a bridge. Upon reaching the seal, Zelda takes a breath of astonishment and we finally zoom in on the zombified envelope, which has a bright green hand that squeezes the chest. The Gerudo symbol is highlighted, and the red dreadlocks certainly seem to indicate a particular evil king – if I had to take a measured measure, this is the original body of Ganondorf, of which Calamity Gan was a part before separating and becoming a red maelstrom unleashed with malevolence.

Several shots are cut off quickly: we see Link's arm mix with green energy (does he take his hand on the chest of the envelope?), The darkness going everywhere, a cliff arm (Zelda falling, Link rising), which looks like a flashback on the seal, the ground crumbles and the envelope contracts. Finally, the music is cut and the figure leans back, his withered figure cracking his bones while his eyes light up with red sickness. Finally, the castle of Hyrule begins to rise from the ground and a heartbeat resounds during the repetition of the initial projection of green energy.

Some things we can draw from all this: the villain is probably still Ganondorf, or at least related to Ganon. It seems that Zelda collapses in the beginning while Link goes up – if I had to guess, this would lead to one of the following three gameplay possibilities:

1) Link and the rest of Hyrule Castle float in the air, where you'll take control in a new Skyworld combining Skyward Sword and Breath of the Wild.

2) Zelda watches Link fly away and you explore Hyrule again in the continent, in a BotW remix inspired by the Majora's Mask style.

3) A combination of these two things.

Of course, you can probably swap the locations and settings of the characters, and these assumptions could be completely wrong. Look, it's launched as a "Wild Breath Suite", it's going to be amazing, I can not wait – now, if you'll excuse me, I have to back up every piece of Zelda's fan art with short hair that I find while sacrificing a lamb to make sure it's playable this time, GOODBYE.


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