Mobile gaming spending for the first half of 2019 reaches nearly $ 30 billion | Pocket Gamer.biz



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Mobile gamers spent about $ 29.6 billion on the App Store and Google Play in the first half of 2019, according to Sensor Tower..

This figure is up 11.3% over the first six months of 2018. The revenues of the App Store have grown 7.8% over the previous year to reach 17.6 billion dollars, Google Play rose 16.8% to $ 12 billion.

TencentThe honor of the kings, unsurprisingly, ranked first among the most profitable world games, earning approximately $ 728 million. This figure does not even account for third-party Android stores in China.

After that, Sony Aniplex's Destiny / Grand Order generated $ 628 million before Mixi's Monster Strike took third place with $ 566 million. King's Candy Crush Saga and Tencent's PUBG Mobile round out the top five.

Billions of mobiles

The spending of the App Store and Google Play for all apps and games during the first half reached $ 39.7 billion. This is an increase of 15.4% over 2018, which generated revenues of $ 34.4 from consumers.

The number of mobile downloads totaled 20.1 billion for the semester, up 3.2% from one year to the next. The number of App Store decreased by 1.4% to 4.4 billion, while Google Play grew by 4.6% to 15.7 billion.

The three most downloaded mobile titles are Color Bump 3D from Good Job Games, Garena Free Fire and PUBG Mobile from Tencent.

Miley Chen from Tencent will be a speaker at Pocket Gamer connects to Hong Kong July 17 and 18.

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