The Fortnite v5.10 patch comes with big building nerfs and a new compact SMG



[ad_1]
<div _ngcontent-c16 = "" innerhtml = "

Fortune: Battle Royale Credit: Epic Games

Fortnite: Battle Royale v 5.10 patch was released today, and it's a big First, it's the time of the birthday on the island: the battle bus is filled with streamers and cakes scattered around from the island: you can eat to get healthy or you can dance in front of one of them For some people, it will be the main changes, but for others, it 's Is just a window on the most important updates we see with version 5.10 Let's take a look at what we see: health for all structures except metal decreases, and even the metal takes longer to build:

  • 100.
  • Stone wall starting health at 80 of 90.
  • Wood wall max health at 150 of 200.
  • The maximum health of metal walls is 500 to 400.
  • The metal build time is 25 to 20.

Also, pick damage is increased to 75. This will make things much easier. to destroy the base of an enemy, especially in squad modes or 50 against 50. The epic Taoist changes like this one are an update earlier, saying that he wanted to do a wider range of viable strategies. It was a controversial idea at the time, and that can only be a controversial idea now. Fortnite has long been defined as a game in which the ability to master rapid construction was just as powerful as the ability to shoot directly, and recent changes mean that players can get a little more distance from traditional shot. Opponents of these changes claim that they undermine what makes Fortnite special, while Epic could argue that they make defensive gameplay and turtle less viable. Which is a big problem for a developer trying to understand how to make his esports a little more exciting.

On top of that, we also have the new compact epic and legendary SMG. It may seem like an unrelated change, but high-level players are unlikely to see it as such. Epic has tinkered with the SMGs for a little while, and they have become one of the most powerful weapons in the game. And if you combine their high rate of fire with the recent building nerves, you get a perfectly crafted weapon for destroy the opposing structures. The accuracy is not so important when you turn off a barn after all.

It's the most important thing, by far. But there are many more settings and changes in this one. Slurp Juice is now less useless, and will offer a total of 75 points, filling your health first, then your shield once health is full: it means that it will give you a full 75 shield if you are already healthy. 19659012] Epic also made quite significant changes to the storm circle, reducing the time needed to start decreasing in all circumstances in order to gain speed of play.

Finally, the Playground mode returns tomorrow, July 25 big changes . We will talk more about it tomorrow, but the most important addition is the possibility of splitting your team into teams for certain practice rounds.

Overall, this sounds like one of the most influential patches when it comes to game level in a little while.

Fortnite: Battle Royale Credits: Epic Games

Fortnite: Battle Royale v 5.10 patch came out today, and it's a big one D one hand, it's the time of the birthday on the island: the fight bus is filled with streamers and cakes scattered around the island: you can eat to find your health, or you can dance in front of one of them For some people, this will be the main changes, but for others, it is just a window on the most updates important that we see with version 5.10.

Let's take a look at what we see: health for all structures except metal is falling, and even metal takes longer to build:

  • from 100. [19659004] Stone wall starting health 80 to 90.
  • Wood wall max health 150 to 200.
  • The maximum health of the metal wall is 500 to 400.
  • Construction time of the metal at 25s vs 20.

In addition, picking damage to structures is increased to 75. This will greatly facilitate to destroy the base of an enemy, especially in squad modes. or 50 vs. 50. The epic Taoist changes like this one are an update earlier, saying that he wanted to make room for a wider range of viable strategies. It was a controversial idea at the time, and that can only be a controversial idea now. Fortnite has long been defined as a game in which the ability to master rapid construction was just as powerful as the ability to shoot directly, and recent changes mean that players can get a little more distance from traditional shot. Opponents of these changes claim that they undermine what makes Fortnite special, while Epic could argue that they make defensive gameplay and turtle less viable. Which is a big problem for a developer trying to understand how to make his esports a little more exciting.

On top of that, we also have the new epic and legendary compact SMG. It may seem like an unrelated change, but high-level players are unlikely to see it as such. Epic has tinkered with the SMGs for a little while, and they have become one of the most powerful weapons in the game. And if you combine their high rate of fire with the recent building nerves, you get a perfectly crafted weapon for destroy the opposing structures. The accuracy is not so important when you turn off a barn after all.

It's the most important thing, by far. But there are many more settings and changes in this one. Slurp Juice is now less useless, and will offer a total of 75 points, filling your health first, then your shield once health is full: it means that it will give you a full 75 shield if you are already healthy. 19659024] Epic has also made quite significant changes in the storm circle, reducing the time needed to start shrinking under all circumstances in order to gain speed.

Finally, the Playground mode returns tomorrow, July 25th. big changes. We will talk more about it tomorrow, but the most important addition is the possibility of splitting your team into teams for certain practice rounds.

Overall, this sounds like one of the most influential patches when it comes to game level in a little while. We will see how that happens.

[ad_2]
Source link

Tags