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It should be noted that Spencer said "consoles" on stage – as Microsoft is apparently working on over a future console.
Rumors indicate that Microsoft has created two new Xbox consoles that coexist in the same generation: a smaller and less expensive Xbox, used primarily for video games streaming ; and a larger, more traditional and expensive Xbox that could power games locally (or broadcast them).
Notably, Microsoft currently does not offer streaming service for video games – but one is in progress.
"Our cloud engineers are building a streaming network to unlock console quality games on any device," Spencer said on stage in June. "Not only that – we're dedicated to perfecting your experience wherever you want to play on your Xbox, PC or phone."
This is an echo of the sentiments he has expressed previously, but it is the most definitive testimony of Microsoft's plans for the future of the game.
"It There are 2 billion people playing video games on the planet today, we will not sell 2 billion consoles, "Spencer said in an interview after his presentation in June. "Many of these people do not have a TV, many have never owned PCs and for many people on the planet, the phone is their computing device," he said. "It's really about reaching a customer wherever he is, on the devices he owns."
That said, logic dictates that the ability to broadcast "quality console games on any device" depends on some major upgrades of Internet speeds in the world. It also faces obstacles such as the uncertain future of net neutrality laws and Internet data consumption ceilings.
Microsoft's response to these potential problems is the cloud platform "Azure", an infrastructure that few other companies possess. "Fifty data centers in different parts of the world, billions of dollars invested in building this network, allow us to accelerate our growth in this space," Spencer said.
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