Before Mortal Kombat 11'The launch later this week (you watched the awesome launch trailer, is not it?), The main character artist in Dutch, Brendan George, revealed at PlayStation Blog the alternative costumes of four fighters, detailing the thought process behind each.
This does not explicitly reveal new details about the game, but hey, they look cool. Nobody wants a lame fighter, right?
For the return of Erron Black, the team used a combination of rich colors and "bold and confident shapes" in the design of its armor to ensure the legibility of its movements. The team is also inspired by iconic Australian outlaw Ned Kelly to create this motif.
For Shao Kahn, the team wanted to create an earlier version of the Outworld leader, but it was a version that not only did not exist, but required some testing. The result is a look for when he was leading armies in combat.
As for Raiden, the team decided to return to his place. MKII look, with some modifications. On the technical side, the skin enhances the silk material, which is one of the many new shading patterns in MK11. In addition, this skin also used the same facial data from Netherrealm's previous game, Injustice 2, with a "greater fidelity".
Finally, the substitute of the newcomer, Cetrion, is a darker version of the character, which highlights "the destructive side of Mother Nature", but does not seem to be perverse. It was already a difficult task in itself, but it is one of George's favorite skins.
Mortal Kombat 11 enters the battle on April 23 on PlayStation 4, Xbox One, PC and Nintendo Switch.