NVIDIA earnings in the first quarter of fiscal 2014 decreased by 31% from the first quarter of fiscal year 19, up 1% from the fourth quarter of fiscal year 19 | DSOGaming



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NVIDIA had sales of $ 2.22 billion for the first quarter ended April 28, 2019, compared with $ 3.21 billion the previous year and $ 2.21 billion in the previous quarter. This essentially means that the green team has recorded a 31% drop from last year's earnings. The good news is that the team also saw a 1% increase over last quarter's earnings.

Jensen Huang, founder and CEO of NVIDIA, said:

"NVIDIA is back on an upward trajectory. We have returned to growth in gaming with nearly 100 new GeForce Max-Q laptops delivered. And NVIDIA RTX has gained wide support in the industry, making raytracing the norm for next generation gaming. "

For the second quarter of its fiscal year 2020, NVIDIA is expecting a turnover of $ 2.55 billion (plus or minus 2%). In addition, NVIDIA has announced a record number of gaming laptops based on Turing GPUs from leading global manufacturers, bringing the total number of launchers launched this year to nearly 100.

According to rumors, NVIDIA will launch new Turing graphics cards in the third quarter of 2019 to compete with the launch of AMD's NAVI graphics cards. Although this has not been confirmed yet, it seems quite possible (although, from what we know so far, NAVI will not be able to outperform the RTX 2080Ti.) So I guess we we could see new Turing GPUs for the mid-year third market).

Jensen Huang added:

"Our strategy with RTX was to take the lead and get the world to draw the rays. And at this point, I think it's safe enough to say that the leadership position we've taken has become a movement that has turned next-generation game-tracing into a standard. Almost all gaming platforms will have spokes. Some of them are already announcing it and the partnerships we have developed are fantastic.

Microsoft DXR supports ray tracing, Unity supports ray tracing, Epic supports ray tracing, prominent editors like EA have adopted RTX and support ray tracing, and studios Filmmakers, Pixar, have announced their intention to use RTX and use artifacts to speed up their rendering of movies. "

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