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] Fortnite is currently the most popular (and most addictive) game in the world and its business figures continue to increase from month to month. According to a publication from the start-up specializing in SensorTower applications, free-to-play generates $ 2 million a day in the mobile version alone.
The report indicates that the increase occurred after the start of season 5, available since July 12th. It is important to mention that in reference to the mobile version of Fortnite, not only is its adaptation included in iOS, but also that of Nintendo Switch.
Since the launch of the mobile version in March and up to the last days In the fourth season, Fortnite generated about $ 1.2 million a day, an increase of 12%. The data is compared with the start of season 4, when the game earned approximately US $ 1.7 million per day. This means that the last season has improved the figures by 19%, referring only to the first few days after the release of new content, according to the specialized hypertext site.
The record day for collecting on mobile platforms was 13 In July, Epic Games earned US $ 3 million for worldwide sales. Previously, the first day of May had the highest economic figure with $ 1.9 million. All of these numbers in total have allowed Fortnite's mobile version to accrue 150 million US dollars through the purchases that the players have made in the game. An impressive amount for a free title that is not yet available on Android (it should be released for this operating system in the early days of August).
Although, according to information provided by the Bloomberg agency, currently Epic Games, is valued between 5,000 and 8,000 million US dollars, and could reach up to 14 000 million dollars in the not too distant future.
It should be noted that the company has another The graphic engine of Unreal Engine is very important, but with the $ 2 billion that Fortnite has generated during its first year of life, the game has no no doubt been the main reason to increase this valuation.
Logically, Tim Sweeney, CEO and founder of Epic Games, has become a multimillionaire thanks to the success of this title. Epic Games was established in 1991 in Sweeney parents' garage (born 1970) in Potomac, Maryland, initially under the name of Potomac Computer Systems.
Since 2012, Epic Games has been associated with the Chinese company Tencent Holdings, which has paid "just" 330 million US dollars for 40% of the company. The idea of Tencent, a gigantic company of video games and social networks, is to launch the game in China, where it is still unknown, and has in principle decided to devote $ 15 million to this plan.
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