Should Fortnite be inspired by Apex Legends and change the way hit markers work?



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Since the release of Apex Legends, Fortnite has updated many updates.

The addition of rugs on playoff games, the creation of nerves and the storage of problematic items and the increased generosity of content creators are just a few of the answers provided by Epic since the release of the game. ;Apex.

While many fans compete for the rivalry between the two games, both push the other developer to make his game the best possible.

Both games do some things better than the other. One of the small areas in which Apex could have an improved system is that of benchmarks.

In Fortnite, players can only pass pings to the blue shield as pings health and mathematical calculation on the fly to determine the health status of their opponents.

In Apex, the stack of markers indicating the total amount of damage that a player has caused to his opponent.

Canadian Battle Royale YouTuber and Streamer Nick Eh 30 have suggested it on Twitter and this makes a lot of sense.

Doing damage in this way has some advantages. Most of the time, it comes down to communication. Because Apex is a team-based game without single or duo modes, it's more important to be able to effectively communicate the damage.

With Fortnite solos, it's pretty easy to estimate the extent of the damage, especially if you have been playing the game for quite some time.

But in Duo and Squads, everyone had the moment when a teammate called a number of damage (he only fired one shot!) Which is not accurate.

It would be a small change that it would be easy for Epic to implement in Fortnite if they wished. Do you think it's worth it?

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