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The anticipated feature film of Metal Gear Solid is still moving slowly, but the director reports that the project is very present in his head with a celebration of the 31st anniversary of the series. He sent a note marking the date, and promised that he would drop 31 days of fan art with "some surprises along the way."
In a tweet director Jordan Vogt-Roberts provided a playful CODEC scene with Roy Campbell explaining that Snake was sent to retrieve new information about the film Metal Gear Solid. In the meantime, he gives us a glimpse of the concept art that he has created, although the message cautioned that this should not be interpreted as allusions to the film itself.
"As a thank you to the fans of this franchise, this bearded director, Jordan Vogt-Roberts, will release a concept art that he has created with a series of" next-generation artists, "" reads in the message. "Over the next 31 days, we will publish 31 works of art, note that there is" fan art "and are not supposed to represent what is or is not in the next movie. "
❗ Follow and retweet this topic to celebrate the 31st anniversary of @HIDEO_KOJIMA_EN METAL GEAR with 31 works of art infused by nano- machine never seen.
Give every day new updates … Some surprises on the way …
Join me with hastag # METALGEAR31st pic.twitter.com/t6vtydKmiE [19659009] – Jordan Vogt-Roberts (@VogtRoberts) July 13, 2018 [19659009] The art of today is a Nick Foreman piece, showing an iconic Metal Gear guy on a dimly lit stage. Thirty others are about to follow, and Vogt-Roberts could drop one or two clues to the film given his promise of surprises.
DAY 1 of # METALGEAR31st
There are many beautiful + crazy + iconic images to come … but I want to start with this piece by Nick Foreman.
The link we formed through Mechs has reinforced that we should be strong with our love of this franchise because we can find friends and collaborators in the process. pic.twitter.com/5Zj4vRsu5T– Jordan Vogt-Roberts (@VogtRoberts) July 13, 2018
Since last year The director reworked the screenplay to make it closer to Hideo Kojima's work. To that end, he even met Kojima himself.
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