& # 39; Assassin & # 39; s Creed Odyssey & # 39; s Vs. Red Dead Redemption 2: a graphical comparison



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& # 39; Assassin & # 39; s Creed Odyssey & # 39; sCredit: Ubisoft / Kevin Murnane

October was suspended by two exceptional games from the open world, Assassin's Creed Odyssey and Red Dead Redemption II. Both present rich stories in beautifully rendered worlds full of things to do. Both games are similar at this general level of description, but their visual presentations are very different. I will compare both in terms of graphics here and take into account the performance and gameplay in future articles.

Odyssey and RDR2 both are characterized by a brilliant artistic direction and a superior graphic presentation. In terms of console comparison, both games tell a familiar story. They look great on the Xbox One X, followed in descending order by the PS4 Pro, the basic PS4 and the Xbox One S. The console control does not tell the real story, though. Separately, Odyssey and RDR2 Clearly demonstrate that, in a one-on-one confrontation, the One X has no real competition in the current console generation when it comes to placing great games at l & # 39; screen. Therefore, this article focuses on how Odyssey and RDR2 look on the One X.

& # 39; Assassin & # 39; s Creed Odyssey & # 39; sCredit: Ubisoft

Resolution

Resolution is important for games like Assassin's Creed Odyssey and Red Dead Redemption II that combine a realistic artistic design with very detailed and large open worlds. Lighting patterns, texture features, and LODS (levels of detail) that bring to life the game's spectacular panoramas and finely detailed interior spaces as well as character models are all positively influenced by increased resolution. If you're sitting at the right distance from a 4K screen, Odyssey and RDR2 are incredibly beautiful games.

Assassin's Creed Odyssey and Red Dead Redemption II manage the resolution in a very different way. Odyssey 4K target on the One X and Pro and uses dynamic scaling to reduce the resolution if needed to preserve the pace. Digital Foundry listed the lowest, highest, and average resolutions observed for all four consoles. Here are their results expressed as a percentage of the total 4K (3840 x 2160). A table with the number of pixels for each category can be found here for those who are interested.

Console Low Average high
Xbox One X 59% 64% 100%
PS4 Pro 33% 44% 54%
PS4 17% (69%) Not reported 25% (100%)
Xbox One 12% (49%) Not reported 17% (69%)

The One X reaches the 4K mark but does not do it often. The striking aspect of the console comparison is that the One X at its worst is slightly better than the Pro at its best.

& # 39; Red Dead Redemption II & # 39;Credit: Rockstar Games

RDR2 does not use the dynamic resolution scale. Instead, it renders at different resolutions on each console, and then uses post-processing techniques to improve resolution if needed. here is RDR2The number of pixels and the percentage of 4K measurements for the four consoles.

Console Return Percentage 4K
Xbox One X 3840 x 2160 100%
PS4 Pro 1920 x 2160 50%
PS4 1920×1080 25%
Xbox One S 1536 x 864 16%

The One X makes RDR2 at 4K throughout the match. None of the others approach it. The Pro uses something like a checkerboard solution to increase the resolution to 4K, but the technique degrades the image compared to the full 4K rendering of the One X.

& # 39; Red Dead Redemption II & # 39;Credit: Rockstar Games

Time anti-aliasing

High resolution images are more detailed and refined. There is more on the screen to see in 4K. In addition, the resolution has a positive effect on other visual features such as lighting and NDCs. The resolution also interacts with temporal anti-aliasing, but here the interaction can have a negative effect.

Anti-aliased time uses information from previous and next images to smooth curved and diagonal lines and smooth movements as these lines move on the screen. Odyssey and RDR2 both use the technique.

The anti-aliasing temporal blurs some of the details of a 4K image that softens the image. The blur becomes more visible when the resolution decreases. The degradation of the image quality is hardly noticeable RDR2Full 4K rendering on the One X. This is a bit more problematic for the Pro, but it's relatively minor and the benefits outweigh the disadvantages. Blur becomes a serious problem when you reach the low resolution observed on the One S.

The effect of temporal anti-aliasing in Odyssey is harder to evaluate because the resolution decreases as the CPU load increases. The technique is likely to have the biggest negative effect on high stress scenes where a lot of things are going on. However, these are also the scenes where you are least likely to notice the decline in image quality because your attention is drawn to the onscreen actions.

Luminance map "Assassin's Creed Odyssey".Credit: Digital Foundry

HDR

The implementation of the HDR is a major asset of Assassin's Creed OdysseyVisual presentation of. It's an epic failure for Red Dead Redemption II.

Graphic engineers at Ubisoft have a perfect command of HDR and it really shows in Odyssey. The sunny Mediterranean environments of Greece are beautifully displayed with subtle light effects, brilliant colors and more details in the light and dark areas.

Odyssey also has a pair of first-rate HDR controls that allow players to adjust their presentation to suit their personal preferences and on-screen features. One command connects HDR to the maximum brightness that the display can display, while the other sets the white level. A setting guide OdysseyHDR commands can be found here.

Assassin's Creed Odyssey is a master class on how to do well HDR. Red Dead Redemption II is an amazing example of how to mess things up.

Actually, RDR2 do not really screw up the HDR because the game does not do it at all. It sends an SDR image to the console and calls it HDR. As good as RDR2 seems – and it looks very very good – it would be much better if it was in HDR.

The absence of HDR makes RDR2 looks darker, with duller colors and less detail in the light and dark areas of the screen than if the HDR mode was playing. In addition, labeling its SDR output as HDR tells the console and the screen to treat the image as HDR, which can negatively affect the quality of the image. depending on how the material handles the HDR input. Finally, RDR2The "HDR" command is actually a brightness control that can degrade the image more than it improves it.

A clear visual comparison of the HDR's impact Odyssey and RDR2 can be found here, and a more in-depth discussion of RDR2The problem of HDR with what you can do to solve it is available here.

& # 39; Red Dead Redemption II & # 39;Credit: Digital Foundry

What is the best game?

Assassin's Creed Odyssey and Red Dead Redemption II are at the top of the list of the most attractive games published to date for today's consoles. Which one is preferred is a matter of personal choice. No matter what you prefer, you will see the game as it was supposed to be seen on the One X. All other consoles are degraded.

I play Odyssey and RDR2 on a One X and I sit a few inches from the optimal distance of a 65 inch LG OLED 4K screen. With this configuration, I prefer RDR2Native 4K rendering OdysseyThe use of the dynamic resolution scale. I would like to have the opportunity to choose a different form of anti-aliasing on both consoles. I do not know if it would look better, but I would like to know it. With any configuration, OdysseyThe beautiful HDR implementation is infinitely better than RDR2A fake.

That being said, I think both Assassin's Creed Odyssey and Red Dead Redemption II are beautiful games. I am more aware of the failure of HDR in RDR2 that the resolution decreases in Odyssey while I play, but even after several hours of play, I am regularly stopped by breathtaking images in both games. Unfortunately, the hostile inhabitants of Odyssey and RDR2 are not so easily impressed, so I'm regularly nailed to the back while I'm happy.

Interested readers may want to watch Digital Foundry's in-depth technical analysis videos Assassin's Creed Odyssey on the One X and Pro or the One S and PS4, as well as their comparison on four consoles Red Dead Redemption 2.

KassandraCredit: Ubisoft

If you are interested in Assassin's Creed OdysseyHere are some articles that you might like.

  • The Xbox One X stands out in a console comparison for "Assassin's Creed Odyssey".
  • Hint: How to adjust the HDR settings in "Assassin's Creed Odyssey" & # 39; s
  • Here's what's new for 'Assassin's Creed Odyssey'. in November
  • Booty And Recruiting: A Mercenary Guide In 'Assassin's Creed Odyssey & # 39;
  • Hint: How to create and use special arrows in 'Assassin's Creed Odyssey' & # 39; s Creed Odyssey & # 39; s
  • The ambitious plan of "Assassin's Creed Odyssey": keep players engaged for months after launch

And for Red Dead Redemption II,

  • & # 39; Red Dead Redemption II & # 39; has a deadly insect easy to trigger: here's how to avoid it
  • How does "Red Dead Redemption II" work? on a 1080p screen?
  • A new visualization technique clearly illustrates the failure of the Red Dead Redemption II HDR
  • The HDR problem of Red Dead Redemption II and what you can do to fix it [Updated]
  • The Xbox One X reaches new heights in the comparison of Red Dead Redemption Consoles II & # 39;
  • An employee provides a detailed account of Rockstar gaming overtime practices

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& # 39; Assassin & # 39; s Creed Odyssey & # 39; sCredit: Ubisoft / Kevin Murnane

October was suspended by two exceptional games from the open world, Assassin's Creed Odyssey and Red Dead Redemption II. Both present rich stories in beautifully rendered worlds full of things to do. Both games are similar at this general level of description, but their visual presentations are very different. I will compare both in terms of graphics here and take into account the performance and gameplay in future articles.

Odyssey and RDR2 both are characterized by a brilliant artistic direction and a superior graphic presentation. In terms of console comparison, both games tell a familiar story. They look great on the Xbox One X, followed in descending order by the PS4 Pro, the basic PS4 and the Xbox One S. The console control does not tell the real story, though. Separately, Odyssey and RDR2 Clearly demonstrate that, in a one-on-one confrontation, the One X has no real competition in the current console generation when it comes to placing great games at l & # 39; screen. Therefore, this article focuses on how Odyssey and RDR2 look on the One X.

& # 39; Assassin & # 39; s Creed Odyssey & # 39; sCredit: Ubisoft

Resolution

Resolution is important for games like Assassin's Creed Odyssey and Red Dead Redemption II that combine a realistic artistic design with very detailed and large open worlds. Lighting patterns, texture features, and LODS (levels of detail) that bring to life the game's spectacular panoramas and finely detailed interior spaces as well as character models are all positively influenced by increased resolution. If you're sitting at the right distance from a 4K screen, Odyssey and RDR2 are incredibly beautiful games.

Assassin's Creed Odyssey and Red Dead Redemption II manage the resolution in a very different way. Odyssey 4K target on the One X and Pro and uses dynamic scaling to reduce the resolution if needed to preserve the pace. Digital Foundry listed the lowest, highest, and average resolutions observed for all four consoles. Here are their results expressed as a percentage of the total 4K (3840 x 2160). A table with the number of pixels for each category can be found here for those who are interested.

Console Low Average high
Xbox One X 59% 64% 100%
PS4 Pro 33% 44% 54%
PS4 17% (69%) Not reported 25% (100%)
Xbox One 12% (49%) Not reported 17% (69%)

The One X reaches the 4K mark but does not do it often. The striking aspect of the console comparison is that the One X at its worst is slightly better than the Pro at its best.

& # 39; Red Dead Redemption II & # 39;Credit: Rockstar Games

RDR2 does not use the dynamic resolution scale. Instead, it renders at different resolutions on each console, and then uses post-processing techniques to improve resolution if needed. here is RDR2The number of pixels and the percentage of 4K measurements for the four consoles.

Console Return Percentage 4K
Xbox One X 3840 x 2160 100%
PS4 Pro 1920 x 2160 50%
PS4 1920×1080 25%
Xbox One S 1536 x 864 16%

The One X makes RDR2 at 4K throughout the match. None of the others approach it. The Pro uses something like a checkerboard solution to increase the resolution to 4K, but the technique degrades the image compared to the full 4K rendering of the One X.

& # 39; Red Dead Redemption II & # 39;Credit: Rockstar Games

Time anti-aliasing

High resolution images are more detailed and refined. There is more on the screen to see in 4K. In addition, the resolution has a positive effect on other visual features such as lighting and NDCs. The resolution also interacts with temporal anti-aliasing, but here the interaction can have a negative effect.

Anti-aliased time uses information from previous and next images to smooth curved and diagonal lines and smooth movements as these lines move on the screen. Odyssey and RDR2 both use the technique.

The anti-aliasing temporal blurs some of the details of a 4K image that softens the image. The blur becomes more visible when the resolution decreases. The degradation of the image quality is hardly noticeable RDR2Full 4K rendering on the One X. This is a bit more problematic for the Pro, but it's relatively minor and the benefits outweigh the disadvantages. Blur becomes a serious problem when you reach the low resolution observed on the One S.

The effect of temporal anti-aliasing in Odyssey is harder to evaluate because the resolution decreases as the CPU load increases. The technique is likely to have the biggest negative effect on high stress scenes where a lot of things are going on. However, these are also the scenes where you are least likely to notice the decline in image quality because your attention is drawn to the onscreen actions.

Luminance map "Assassin's Creed Odyssey".Credit: Digital Foundry

HDR

The implementation of the HDR is a major asset of Assassin's Creed OdysseyVisual presentation of. It's an epic failure for Red Dead Redemption II.

Graphic engineers at Ubisoft have a perfect command of HDR and it really shows in Odyssey. The sunny Mediterranean environments of Greece are beautifully displayed with subtle light effects, brilliant colors and more details in the light and dark areas.

Odyssey also has a pair of first-rate HDR controls that allow players to adjust their presentation to suit their personal preferences and on-screen features. One command connects HDR to the maximum brightness that the display can display, while the other sets the white level. A setting guide OdysseyHDR commands can be found here.

Assassin's Creed Odyssey is a master class on how to do well HDR. Red Dead Redemption II is an amazing example of how to mess things up.

Actually, RDR2 do not really screw up the HDR because the game does not do it at all. It sends an SDR image to the console and calls it HDR. As good as RDR2 seems – and it looks very very good – it would be much better if it was in HDR.

The absence of HDR makes RDR2 looks darker, with duller colors and less detail in the light and dark areas of the screen than if the HDR mode was playing. In addition, labeling its SDR output as HDR tells the console and the screen to treat the image as HDR, which can negatively affect the quality of the image. depending on how the material handles the HDR input. Finally, RDR2The "HDR" command is actually a brightness control that can degrade the image more than it improves it.

A clear visual comparison of the HDR's impact Odyssey and RDR2 can be found here, and a more in-depth discussion of RDR2The problem of HDR with what you can do to solve it is available here.

& # 39; Red Dead Redemption II & # 39;Credit: Digital Foundry

What is the best game?

Assassin's Creed Odyssey and Red Dead Redemption II are at the top of the list of the most attractive games published to date for today's consoles. Which one is preferred is a matter of personal choice. No matter what you prefer, you will see the game as it was supposed to be seen on the One X. All other consoles are degraded.

I play Odyssey and RDR2 on a One X and I sit a few inches from the optimal distance of a 65 inch LG OLED 4K screen. With this configuration, I prefer RDR2Native 4K rendering OdysseyThe use of the dynamic resolution scale. I would like to have the opportunity to choose a different form of anti-aliasing on both consoles. I do not know if it would look better, but I would like to know it. With any configuration, OdysseyThe beautiful HDR implementation is infinitely better than RDR2A fake.

That being said, I think both Assassin's Creed Odyssey and Red Dead Redemption II are beautiful games. I am more aware of the failure of HDR in RDR2 that the resolution decreases in Odyssey while I play, but even after several hours of play, I am regularly stopped by breathtaking images in both games. Unfortunately, the hostile inhabitants of Odyssey and RDR2 are not so easily impressed, so I'm regularly nailed to the back while I'm happy.

Interested readers may want to watch Digital Foundry's in-depth technical analysis videos Assassin's Creed Odyssey on the One X and Pro or the One S and PS4, as well as their comparison on four consoles Red Dead Redemption 2.

If you are interested in Assassin's Creed OdysseyHere are some articles that you might like.

And for Red Dead Redemption II,

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