5 things you might love about 'Hitman 2,' and 3 you might not – BGR



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When I finally got around to playing Hitman before putting together our 2016 games of the year list, I was blown away. Although the individual parts of Hitman could not have been revolutionary, the sum of its parts was. Hitman was set to work in a relaxed way. Setting players loose in intricately designed sandboxes with an unlimited number of ways to achieve their goal and rewarding creativity.

Developer IO Interactive had a hard line to walk with, but it was not broken, but it could be improved on infrastructure of the game. Whereas there are still a few outstanding issues Hitman 2 is the natural evolution of this generation's most interesting franchises.

1. Shaken, not stirred

When I beat the final mission of 2016's Hitman, all I wanted was more of it. More local sprawling with hundreds of civilians and limitless possibilities. More tools with which to dispatch my targets. Hitman 2 is exactly what I imagined it would be – both a continuation and an expansion of a brilliant idea executed flawlessly.

Once again, you'll explore six diverse, sweeping, and dynamic locations. Once again, you will have to take advantage of the people and the objects around you to complete your mission. And once again, the more you'll get a mission without getting caught, the more experience you'll receive at the end.

But the changes are substantial enough to make Hitman 2 feel like more than just a level pack or expansion for the first game. Agent 47 can now blend into crowds, hide in tall grass, use mirrors to see his targets around corners, and even use his famous briefcase. Some of these improvements are immediately apparent, while others are nearly fully positive, but each and every one of the gameplay and UI changes are positive.

2. Work in progress

IO Interactive completely revamped the progression system Hitman 2, and while it may be functionally the same, you will discover the areas you need to be satisfied with.

Once the mission has concluded, you'll see a new overview that you will discover. These all offer experience, which goes to your mastery level for your level, which you can see at all times from the menu screen. Leveling up gives me a carrot to chase, and while the game is good enough, I can not do it.

3. Good old days

Hitman was one of my favorite games of 2016, which is why I was thrilled to find that Hitman 2 as well. If you owned the first game, you'll receive Hitman Legacy Pack for free, which brings the original six missions over to the sequel seamlessly. Not only have the locations been visually remastered, but all of the Hitman 2 have been adopted as well.

Whether you have not played the first game since it came out, missed it altogether, or just want to play through those missions with all the wrinkles and supplements of the sequel, the Legacy Pack is a smart move.

4. World of Assassination

What's so exciting about Hitman 2 is its potential. Hitman Bungie did with a new version of the game, as Bungie did with a multi-year Destiny 2. But it did not quite matter which way, for a variety of reasons.

Patient is a virtue though, and Hitman 2 to get to know what it's up to. You can now explore, the game also features Elusive Targets, Escalations, Contracts, Challenges, a Sniper Assassin mode, and a new multiplayer Ghost Mode, which tasks two assassins with their targets. Hitman 2 is substantially bigger than Hitman 1 at launch.

5. Rental, rental, rental

Whether you are carefully slinking your way through the bustling streets of Mumbai, serving up a whitening barbecue in Whittleton Creek, or driving a car in the middle of a Formula One-style race in Miami, you will always be surprised and delighted by the worlds Hitman 2 has to offer.

I can not say for sure Hitman 2 (Hawkes Bay, Miami, Santa Fortuna, Mumbai, Whittleton Creek and the Isle of Sgail), but the great thing about Hitman 2 I do not have to choose. What I will say is that they are each one of us, and I just want to say that I miss them.


1. Too much of a good thing

If you were hoping IO would like to reinvent the wheel with its sequel, you are going to be disappointed Hitman 2. Think of this as a cost of living – it's more than you're getting before, but it's not going to change the way you operate. Agent 47 is still the same crafty assassin he was two years ago, and while he has a few new tricks up his sleeve, his methods are familiar and the structure is the same.

Story missions carry out virtually the same as they did in the first game, with missions to your target, to a wide variety of disguises to donate, and inevitable chaos that ensues when you go astray. As I said earlier, this was exactly what I wanted from a new Hitman game, but and much much, what do you think? Hitman 2 will not do much to change your mind.

2. Narratively challenged

Just as the game itself is carbon copy of its predecessor, the overarching story is once again very thin, with the introduction of ICB and Agent. point out) between missions. Considering how much there is behind the scenes, and how lucky is the team Hitman 2 exists at all, I do not hold the lack of animated cutscenes against them in the slightest, but it was a stylistic choice or not, it did not work for me.

At the end of the day, this rebooted Hitman series is about massive sandboxes and creative problem solving. It's not a goal but it's a goal Hitman 2 IO Interactive might have established the first game's campaign.

3. Save pointless

The most frustrating element of Hitman 2 by far has the excruciating delays between saves and loads. Hitman 2 encouraged trial and error – it's the keystone of the game You'll end up doing this countless times throughout the campaign, but you will soon be ready to start.

I can not stress enough how often the simple act of loading to save me out of the game. I played through Hitman 2 we have PS4 Pro, so I can not compare it to any other version, but this is by far my biggest complaint.


I've always had a strained relationship with stealth games – the genre intrigues me, and some of my favorite games of the last several years focused heavily on stealth, but I'm not always patient enough to see them through. For whatever reason, Hitman managed to avoid this pitfall in 2016, and two years later, Hitman 2 did as well. Tea Hitman games know when to hold your hand, and understand when you loose.

While I would like to see you, I'm sure you'll love it, and I'm sure I'll end up assassinating my way through all of them dozens of times, especially in the coming weeks and months.

Image Source: IO Interactive

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