LOOK: Niantic Unveils Next Level Augmented Reality That Enables Pikachu to Hide Objects



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Niantic has developed a new type of augmented reality, more aware of what is happening in a given scene. The new technology is called occlusion, and it basically allows Pikachu or any other virtual object to hide behind the real ones. ( Niantic | YouTube )

Augmented reality, for the uninitiated, is where virtual objects are placed in real environments as if they were part of the environment . With Pokémon GO by Niantic these objects are Pokémon, large and small creatures that hover around the user's environment.

The problem is that it is not perfect. While companies have managed to tweak the technology to make RA more realistic, there are still some snags that prevent users from being misled. For example, AR can capture flat surfaces and planes, but it is more difficult to identify unstable terrain. It also has limitations with moving objects in a scene, because it can not all identify them at the same time.

Niantic shows augmented reality with Niantic occlusion technology

however, has now demonstrated a new type of RA that is more aware of its environment. The studio has just announced that it plans to let third-party developers use its AR platform, which it calls Real World Platform and that claims are constantly improving. To prove this, he released a video demonstration of a technique called "occlusion".

Using the machine learning technology of a company called Matrix Mill, which Niantic has just acquired, she has been able to create a network of neurons that can mask virtual images. behind real-world objects in real time. It basically means that Pikachu can hide behind legs that walk in a scene, or pots and park benches, instead of just superimposing themselves all the time.

Do not expect to see it anytime soon

What Niantic has shown is still technically an experimental proof of concept, which means it's far from a common implementation. CEO John Hanke did the same at a meeting at its San Francisco headquarters on June 27, reports The Verge. Even so, it clearly states what the next generation of RA will look like, and it's certainly a promising first look at how games like Pokémon GO or the Future Harry Potter: Wizards Unite could be made more dynamic with AR technology that is more aware of moving objects in a scene.

Because it's currently experimental, it's unclear when it could happen on commercial devices, but involving third-party developers. Niantic clearly wants its Real World platform to be as robust as possible, so applications can come out of it. It is also interesting to ask how the advancement of the Niantic AR plays into his larger plans for the franchise Pokémon since the hype largely wanted years after his launch. In any case, this should make any AR developer for what is possible.

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